tag:blogger.com,1999:blog-30466957767140778122024-03-06T12:03:00.834-08:00Little Lead Zed-leroyAnonymoushttp://www.blogger.com/profile/15574819179307097176noreply@blogger.comBlogger28125tag:blogger.com,1999:blog-3046695776714077812.post-84351223144349807862013-09-21T22:20:00.002-07:002013-09-21T22:20:55.943-07:00Adding to the motor pool, New game ideas<br />
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<a href="http://i.ebayimg.com/t/Die-Cast-Camper-Van-Recreational-Vehicle-O-Scale-1-43-by-Kinsmart-RV-/14/%21BmkPs0w%212k%7E$%28KGrHqUOKjsEtl4iGTO2BLgD0W66vg%7E%7E_1.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img alt="" border="0" class="img img400" height="333" id="icImg" itemprop="image" src="http://i.ebayimg.com/t/Die-Cast-Camper-Van-Recreational-Vehicle-O-Scale-1-43-by-Kinsmart-RV-/14/%21BmkPs0w%212k%7E$%28KGrHqUOKjsEtl4iGTO2BLgD0W66vg%7E%7E_1.JPG" width="400" /></a></div>
I just picked up this beauty at the local grocery store. Not exactly Dale's Winnebago, but not bad. It will do for now as a small RV on the board. I also picked up a plastic backhoe that will fit in nicely with the farm equipment.<br />
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I am quite motivated to put together a Con style 28mm zombie game with each player having either a group of survivors or zeds. I want to really trick out the table with a ton of 28mm modern terrain. The Gen Con games I helped run for <a href="http://www.miniaturebuildingauthority.com/categories.asp">Miniature Building Authority </a>really amped me up for this. <br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img alt="" class="spotlight" src="https://scontent-a.xx.fbcdn.net/hphotos-ash3/1146592_10151804340205358_780086107_n.jpg" style="height: 437px; margin-left: auto; margin-right: auto; width: 582px;" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">This is the kind of table that would make a fantastic Con style Game. The 28mm modern terrain is really kicking it here.</td></tr>
</tbody></table>
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I like the idea of an open sandbox approach, IE if you think of it and it is represented on the table, give it a shot. I'd probably make the RV an objective. I'd probably have a primary and secondary objective for each group of survivors with descending point values and a low point add on for killing zeds. I am considering adding special zeds (think Left 4 Dead 2) that the Zed player can get in a random fashion (using cards, maybe?). They would be worth more points. Still working out a system that isn't I go you go but isn't THW either. Probably more of a <a href="http://starfleetgames.com/sfb/sfin/CadetHandbook.pdf">Star Fleet Battles Impulse</a> system (probably the 8 impulse, though I will try out the 16 as well), I think.<br />
I like the idea of the different objectives, some of which may put the human players into conflict with each other, in the game. Has anyone had any experience with these ideas, or something similar? Anonymoushttp://www.blogger.com/profile/15574819179307097176noreply@blogger.com5tag:blogger.com,1999:blog-3046695776714077812.post-11537562694374556022013-09-14T21:40:00.000-07:002013-09-14T21:40:42.232-07:00CDC continues to support zombie outbreak infoIt seems just a bit creepy to me that the CDC continues to support the Zombie outbreak info on their <a href="http://website./">website.</a><br />
<img alt="Zombie Banner" height="140" name="imgName" src="http://www.cdc.gov/phpr/images/zombie/blogbanner_zombieprep_560x140.jpg" width="560" /><br />
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The CDC talking about the zombie apocalypse once was funny. When they made it an ongoing campaign, it makes me go Hmmmmm..... and want to start buying extra ammo. Which leads to my next problem. Not to get all political, but ammo prices have taken a huge leap since school shootings started the anti gun zealots off on their most recent tirade. For the longest time, you couldn't even find 9mm target ammo. I could only find hollow points, which are fantastic for the ZA, but I had no desire to throw a dollar downrange per shot. If I was going to do that, I wanted to have fun with it. I think for a handgun, 9mm is not the ultimate zombie killing gun. Maybe use a <a href="http://vimeo.com/34419232">454? </a><br />
Anonymoushttp://www.blogger.com/profile/15574819179307097176noreply@blogger.com1tag:blogger.com,1999:blog-3046695776714077812.post-66724245934143015552013-09-10T19:24:00.000-07:002013-09-12T21:41:50.587-07:00These guys had too much fun<a href="http://www.viralnova.com/zombie-engagement-shoot/" target="_blank">These guys</a> look like they had a ball doing this. <br />
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<a href="http://cdn.viralnova.com/wp-content/uploads/2013/09/zombies21.jpg" title="zombies21"><img alt="zombies21" class="attachment-full" height="399" src="http://cdn.viralnova.com/wp-content/uploads/2013/09/zombies21.jpg" width="600" /></a>Anonymoushttp://www.blogger.com/profile/15574819179307097176noreply@blogger.com1tag:blogger.com,1999:blog-3046695776714077812.post-23978077378905165192013-09-10T13:18:00.000-07:002013-09-10T13:18:05.355-07:00Miniature Building Authority 28mm Modern Terrrain on Sale<h1 class="entry-title">
Announcing our End Of Summer Sales!</h1>
<a href="http://miniaturebuildingauthority.wordpress.com/2013/09/05/announcing-our-end-of-summer-sales/" rel="bookmark" title="2:36 pm"><time class="entry-date" datetime="2013-09-05T14:36:40+00:00" pubdate="">September 5, 2013</time></a><span class="byline"> by <span class="author vcard"><a class="url fn n" href="http://miniaturebuildingauthority.wordpress.com/author/miniaturebuildingauthority/" rel="author" title="View all posts by miniaturebuildingauthority">miniaturebuildingauthority</a></span></span> <br />
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In appreciation for everyone’s support this summer, MBA is having a different sale each week for the next few weeks. You will have to stay-tuned to see what is on sale each time so you don’t miss out. Sales prices will vary from 20-50% off retail pricing.<br />
The first weeks sale is on our 28mm Modern Buildings. We have some great buildings that many of you have seen used in our Iraq game, or would work great in a zombie game as well.<br />
<img alt="" height="130" src="http://www.miniaturebuildingauthority.com/prodimages/25mm%20Americana%20Buildings/10915-1_large.jpg" width="124" /> <img alt="" class="alignnone" height="72" src="http://www.miniaturebuildingauthority.com/prodimages/Modern%20Buildings/10906-1_small.jpg" width="167" /> <img alt="" height="120" src="http://www.miniaturebuildingauthority.com/prodimages/Modern%20Buildings/10916-1_small.jpg" width="188" /><br />
There are more and more modern scenarios out there and our buildings will give you the awesome pre-painted, pre-assembled terrain you need for whatever scenario or rule set you are playing.<br />
<table border="0" class=" aligncenter" style="height: 439px; width: 597px;"><tbody>
<tr><th colspan="4" scope="col"><span class="style1"><span class="style1"> This weeks sale items</span></span><strong>September 5th through 14 September.</strong></th></tr>
<tr><td bgcolor="#cccccc" width="21%"><div align="center">
<strong>Product ID</strong></div>
</td><td bgcolor="#cccccc" width="25%"><div align="center">
<strong>Description</strong></div>
</td><td bgcolor="#cccccc" width="35%"><div align="center">
<strong>Old Price</strong></div>
</td><td bgcolor="#cccccc" width="19%"><div align="center">
<strong>Sale Price</strong></div>
</td></tr>
<tr><td><div align="center">
10905</div>
</td><td><div align="center">
Convenience Store</div>
</td><td><div align="center">
$59.95</div>
</td><td><div align="center">
$49.95</div>
</td></tr>
<tr><td><div align="center">
10906</div>
</td><td><div align="center">
Gas Pump Island</div>
</td><td><div align="center">
$19.95</div>
</td><td><div align="center">
$9.95</div>
</td></tr>
<tr><td><div align="center">
10913</div>
</td><td><div align="center">
Car on Blocks</div>
</td><td><div align="center">
$11.95</div>
</td><td><div align="center">
$5.00</div>
</td></tr>
<tr><td><div align="center">
10914</div>
</td><td><div align="center">
Bldg Modernization kit</div>
</td><td><div align="center">
$19.95</div>
</td><td><div align="center">
$9.95</div>
</td></tr>
<tr><td><div align="center">
10915</div>
</td><td><div align="center">
Apartment Building</div>
</td><td><div align="center">
$89.95</div>
</td><td><div align="center">
$70.95</div>
</td></tr>
<tr><td><div align="center">
10916</div>
</td><td><div align="center">
Office Building</div>
</td><td><div align="center">
$124.95</div>
</td><td><div align="center">
$99.95</div>
</td></tr>
<tr><td><div align="center">
10917</div>
</td><td><div align="center">
Office Building 2nd FL</div>
</td><td><div align="center">
$74.95</div>
</td><td><div align="center">
$49.95</div>
</td></tr>
<tr><td><div align="center">
10918</div>
</td><td><div align="center">
Office Building Ruin</div>
</td><td><div align="center">
$109.95</div>
</td><td><div align="center">
$84.95</div>
</td></tr>
</tbody></table>
These are great prices that are here only for a short time. Get them while you can.<br />
Thanks again from,<br />
Kirk, Claudia, Jim, and Parry<br /> Miniature Building Authority, Inc.<br /> 404-932-3106<br />
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I pulled the above from the<a href="http://miniaturebuildingauthority.wordpress.com/2013/09/05/announcing-our-end-of-summer-sales/" target="_blank"> MBA Blog</a>. I realized it might not have been obvious from my last post. </div>
Anonymoushttp://www.blogger.com/profile/15574819179307097176noreply@blogger.com0tag:blogger.com,1999:blog-3046695776714077812.post-63803748394097703842013-09-07T20:06:00.000-07:002013-09-07T20:06:59.090-07:00Miniature Building Authority Review<div class="separator" style="clear: both; text-align: center;">
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img alt="Convenience Store" border="0" class="prodimage" id="prodimage0" src="http://www.miniaturebuildingauthority.com/prodimages/Modern%20Buildings/10905-1_large.jpg" style="margin-left: auto; margin-right: auto;" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The 28mm modern terrain convenience store </td></tr>
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I've recently had a chance to get some <a href="http://www.miniaturebuildingauthority.com/" target="_blank">Miniature Building Authority</a> 28mm Modern Terrain. I actually picked up quite a bit of MBA's 28mm Terrain, but most of it was for our Mordhiem games. Since this is blog about modern Zombies, I figured I would talk about the two things I grabbed that will bring some life to the sleepy berg of Lawrenceville after Z-day. The first thing I am going to talk about is the convenience store pictured above. It comes out of the box painted as shown. All of MBA's products are made from some kind of industrial resin that is hard and durable. The roof comes off so you can get at the inside and move your guys around. Both of these models are from the standard MBA line, so come with empty space inside. They sell unpainted kits to finish out the <a href="http://www.miniaturebuildingauthority.com/proddetail.asp?prod=DIR-049&cat=42" target="_blank">convenience store</a> as that or as a <a href="http://www.miniaturebuildingauthority.com/proddetail.asp?prod=DIR-053&cat=42" target="_blank">restaurant. </a>I will be picking up the restaurant stuff, as I plan on finishing this up as "Burger Tank" of Left for Dead 2 fame. <br />
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<img height="371" id="irc_mi" src="http://images1.wikia.nocookie.net/__cb20101014064051/left4dead/images/1/19/BurgerTank_l4dwikia.jpg" style="margin-top: 11px;" width="495" /><br />
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I also picked up the 28mm Trailer.<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"></td><td style="text-align: center;"></td><td style="text-align: center;"><img alt="Mobile Home" border="0" class="prodimage" id="prodimage0" src="http://www.miniaturebuildingauthority.com/prodimages/Modern%20Buildings/10901-1_large.jpg" style="margin-left: auto; margin-right: auto;" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">28mm trailer, painted as shown and complete with a washing machine for the front porch</td><td class="tr-caption" style="text-align: center;"><br /></td><td class="tr-caption" style="text-align: center;"><br /></td></tr>
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Both of these are solid and good representations of American culture. I like the dual utility of the Convenience store. Probably what I like most about them both is the fact that I don't have to paint anything. My painting skills (or lack thereof ) are well documented earlier in this blog.<br />
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So, am I happy with these?<br />
Absolutely! I would recommend them to any gamer in 28mm modern. I will be picking up more stuff from them soon. They just announced a <a href="http://miniaturebuildingauthority.wordpress.com/2013/09/05/announcing-our-end-of-summer-sales/" target="_blank">sale on the modern stuff</a>. The car on blocks is a personal favorite. What do you guys think? <br />
<br />Anonymoushttp://www.blogger.com/profile/15574819179307097176noreply@blogger.com6tag:blogger.com,1999:blog-3046695776714077812.post-52369021331516841032013-09-06T21:22:00.000-07:002014-01-06T08:23:33.030-08:00GenCon after action report: Win!<div data-mce-style="text-align: center;" style="text-align: center;">
<a data-mce-href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/dscf0016.jpg" href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/dscf0016.jpg"><img alt="Digital Camera" class="alignnone size-medium wp-image-371" data-mce-src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/dscf0016.jpg?w=300" src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/dscf0016.jpg?w=300" height="225" width="300" /></a></div>
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The upright city of St. Piddlin was a hit a GenCon.</div>
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We
drove up from Atlanta on Tuesday, leaving at 8 in the morning. Traffic
wasn't really an issue. The drive was uneventful. We got to
Indianapolis that afternoon and just had dinner, resting for the odyssey
that would be the next five days. On Wednesday we unloaded the truck.
Grover came by and was a great help with this. Lunch was at the Ram, a
Brewpub downtown. Wil Wheaton was there having lunch. I did not fanboy
him.</div>
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<a data-mce-href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/dscf0011.jpg" href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/dscf0011.jpg"><img alt="Digital Camera" class="alignnone size-medium wp-image-367" data-mce-src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/dscf0011.jpg?w=300" src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/dscf0011.jpg?w=300" height="225" width="300" /></a></div>
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There
was quite a lot of work involved in this. We were worn out, so it was
time for dinner and home then. The next day was the opening of the
show. The dealer hall opened at 9 for the people who had paid for early
entrance and for the celebrity types. At ten, the rest of the gaming
world descended upon us. After that calmed down a bit, we met up the
guys from <a data-mce-href="https://foursquare.com/v/19--one-game-club/" href="https://foursquare.com/v/19--one-game-club/">19 and 1</a>, a gaming club in Indy. We put up 4 gaming tables using MBA 28mm terrain for three and MBA 15mm terrain for one. This is the 24' Castle into town battle table. There is a game of bolt action going on in the background while the guys from <a data-mce-href="http://www.dgsgames.com/" href="http://www.dgsgames.com/">DGS</a> are running Freeblade.</div>
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<a data-mce-href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0819.jpg" href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0819.jpg"><img alt="IMG_0819" class="size-medium wp-image-429 aligncenter" data-mce-src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0819.jpg?w=300" src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0819.jpg?w=300" height="225" width="300" /></a></div>
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This is the 16' of middle eastern conflict we set up being used for a zombie game.</div>
<div data-mce-style="text-align: left;" style="text-align: left;">
There are tons more pics of the terrain and the rest of GenCon on facebook in our albums. <a data-mce-href="https://www.facebook.com/media/set/?set=a.10151804329345358.1073741831.124926690357&type=1" href="https://www.facebook.com/media/set/?set=a.10151804329345358.1073741831.124926690357&type=1">Here is a link.</a> While you are there, make sure to like us. Share us with your network please.</div>
<div data-mce-style="text-align: left;" style="text-align: left;">
While
Kirk and Jim worked the booth, I stayed in the gaming hall, talking
about the new Castle Kickstarter and all of the great MBA terrain.
People were really excited about the stuff, and about a million pictures
were taken of the castle table. The first day seemed to last forever.
Finally six o'clock came, and the dealer hall shut down.</div>
<div data-mce-style="text-align: left;" style="text-align: left;">
We then headed over to the<a data-mce-href="http://www.rathskeller.com/" href="http://www.rathskeller.com/"> Rathskeller</a>,
a German restaurant in downtown Indy. Kirk had some of his friends
meet us there. They were the guys he'd served with in Iraq, and their
families. What a great group of people. Friendly and outgoing folks, I
felt right at home with them. We had *excellent* food and beer, plenty
of conversation, and more than one "no shit, there I was" story was
told.</div>
<div data-mce-style="text-align: center;" style="text-align: center;">
The
rest of the Con went by in similar fashion. We got up early, to the
con, worked until six, and then called it a day. On Friday we ran the
Open Conflict game on the Middle eastern table. It was well received to
say the least. The players blew up, ran over and shot each other in
quite inventive ways. The Americans camped in the base while the UN
troops left behind the guys whose vehicle got RPG'd and the ISF just got
pummeled. The "BrownLiquid" Contractors were ignored as they whisked
the prince out of the conflict area. The Sunnis and Shias seemed to
have the most fun, ambushing convoys and bus jacking pilgrims. The big
winner of the day was Grover, Bus jacking the pilgrims, killing off ISF
forces, and moving his rockets into place.</div>
<div data-mce-style="text-align: center;" style="text-align: center;">
Saturday came and went in a blur. Jim did get a chance to talk to an old friend from Iron Wind. <a data-mce-href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0842.jpg" href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0842.jpg"><img alt="IMG_0842" class="alignnone size-medium wp-image-452" data-mce-src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0842.jpg?w=225" src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0842.jpg?w=225" height="300" width="225" /></a></div>
<div data-mce-style="text-align: left;" style="text-align: left;">
Sunday
came and we had a big rush at the booth. We packed it at 4, and had to
wait what seem like forever before they'd let us load the truck. We
headed home then, and after another uneventful drive, GenCon 2013 was in
the books. We had a great time. You should come next year!</div>
<a data-mce-href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0859.jpg" href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0859.jpg"><img alt="IMG_0859" class="alignnone size-medium wp-image-469" data-mce-src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0859.jpg?w=225" src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0859.jpg?w=225" height="300" width="225" /></a><a data-mce-href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0830.jpg" href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0830.jpg"><img alt="IMG_0830" class="alignnone size-medium wp-image-440" data-mce-src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0830.jpg?w=300" src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0830.jpg?w=300" height="225" width="300" /></a><a data-mce-href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0828.jpg" href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0828.jpg"><img alt="IMG_0828" class="alignnone size-medium wp-image-438" data-mce-src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0828.jpg?w=300" src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0828.jpg?w=300" height="225" width="300" /></a><a data-mce-href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0827.jpg" href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0827.jpg"><img alt="IMG_0827" class="alignnone size-medium wp-image-437" data-mce-src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0827.jpg?w=300" src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0827.jpg?w=300" height="225" width="300" /></a><a data-mce-href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0825.jpg" href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0825.jpg"><img alt="IMG_0825" class="alignnone size-medium wp-image-435" data-mce-src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0825.jpg?w=300" src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0825.jpg?w=300" height="225" width="300" /></a><a data-mce-href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0816.jpg" href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0816.jpg"><img alt="IMG_0816" class="alignnone size-medium wp-image-426" data-mce-src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0816.jpg?w=225" src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0816.jpg?w=225" height="300" width="225" /></a><a data-mce-href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0814.jpg" href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0814.jpg"><img alt="IMG_0814" class="alignnone size-medium wp-image-424" data-mce-src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0814.jpg?w=225" src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0814.jpg?w=225" height="300" width="225" /></a><a data-mce-href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0788.jpg" href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0788.jpg"><img alt="IMG_0788" class="alignnone size-medium wp-image-398" data-mce-src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0788.jpg?w=225" src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0788.jpg?w=225" height="300" width="225" /></a><a data-mce-href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0776.jpg" href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0776.jpg"><img alt="IMG_0776" class="alignnone size-medium wp-image-386" data-mce-src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0776.jpg?w=225" src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0776.jpg?w=225" height="300" width="225" /></a><a data-mce-href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0774.jpg" href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0774.jpg"><img alt="IMG_0774" class="alignnone size-medium wp-image-384" data-mce-src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0774.jpg?w=225" src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0774.jpg?w=225" height="300" width="225" /></a><a data-mce-href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/dscf0014.jpg" href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/dscf0014.jpg"><img alt="Digital Camera" class="alignnone size-medium wp-image-369" data-mce-src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/dscf0014.jpg?w=300" src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/dscf0014.jpg?w=300" height="225" width="300" /></a><br />
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For those of you who might not be familiar with Gen Con: It is the largest fan run gaming convention in America. There were about 40,000 attendees and just about everyone one of them played *something* there. Coolminiornot was handing out season 2 stuff from zombicide. It was my first GenCon. I found it to be an amazing experience. I got to run the Iraq game, and played about 4 other games that weekend. The celebrities were almost all gaming related. DragonCon in Atlanta is larger, but is more focused on parties and drinking (not a bad thing, just different). I was pleased to find so many people who shared my interest, not just in Science Fiction / Fantasy, but in Gaming in specific. Tooooooo much fun, you should try it!Anonymoushttp://www.blogger.com/profile/15574819179307097176noreply@blogger.com2tag:blogger.com,1999:blog-3046695776714077812.post-51651013071574940222013-08-07T13:25:00.001-07:002013-09-06T22:25:08.371-07:00Miniature Building Authority Preps 28mm Modern Conflict for GenCon. You can find the original blog for <a href="http://miniaturebuildingauthority.wordpress.com/" target="_blank">MBA here</a>. For your ease, I have reblogged it here. I know I've been away from the blog for a while, and apologize. I've gone through a couple of life changes, mostly in employment. I think things are settling now, so... well I can hope they are.<br />
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I was lucky enough to be asked to come over and help playtest the ruleset that MBA (<a data-mce-href="http://www.miniaturebuildingauthority.com/" href="http://www.miniaturebuildingauthority.com/" title="MBA home">Miniature Building Authority</a>) will be running at <a data-mce-href="http://www.gencon.com/" href="http://www.gencon.com/" title="Gen Con">Gen Con 2013. </a> There were four other play testers, and what a great time we had. First, let's have a look at the table:<br />
<div class="mceTemp mceIEcenter">
<dl class="wp-caption aligncenter" data-mce-style="width: 292px;" id="attachment_324" style="width: 292px;">
<dt class="wp-caption-dt"><a data-mce-href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0737-e1375890160129.jpg" href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0737-e1375890160129.jpg"><img alt="Iraq 28mm table, ready for troop deployment" class="size-medium wp-image-324" data-mce-src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0737-e1375890160129.jpg?w=282" height="300" src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0737-e1375890160129.jpg?w=282" width="282" /></a></dt>
<dd class="wp-caption-dd">The table ready for Troop Deployment Iraq 28mm table, ready for troop deployment</dd></dl>
</div>
And here is another shot from a different angle:<br />
<div class="mceTemp mceIEcenter">
<dl class="wp-caption aligncenter" data-mce-style="width: 235px;" id="attachment_326" style="width: 235px;">
<dt class="wp-caption-dt"><a data-mce-href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0740.jpg" href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0740.jpg"><img alt="A bird's eye view of about half the table. " class="size-medium wp-image-326" data-mce-src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0740.jpg?w=225" height="300" src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0740.jpg?w=225" width="225" /></a></dt>
<dd class="wp-caption-dd">A bird's eye view of about half the table.</dd></dl>
</div>
We were each put in charge of a different force including Americans, UN, IDF, Shia, and Sunni. After falling in love with the table, we put out our forces.<br />
<div class="mceTemp mceIEcenter">
<dl class="wp-caption aligncenter" data-mce-style="width: 235px;" id="attachment_328" style="width: 235px;">
<dt class="wp-caption-dt"><a data-mce-href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0743.jpg" href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0743.jpg"><img alt="Calm looking street? The red bus is full of pilgrims, and the surrounding buildings are full of Shia ambushers. It's about to go all wrong here." class="size-medium wp-image-328" data-mce-src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0743.jpg?w=225" height="300" src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0743.jpg?w=225" width="225" /></a></dt>
<dd class="wp-caption-dd">Calm looking street? The red bus is full of pilgrims, and the surrounding buildings are full of Shia ambushers. It's about to go all wrong here.</dd></dl>
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And these:<br />
<div class="mceTemp mceIEcenter">
<dl class="wp-caption aligncenter" data-mce-style="width: 235px;" id="attachment_327" style="width: 235px;">
<dt class="wp-caption-dt"><a data-mce-href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0742.jpg" href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0742.jpg"><img alt="The Mosque is the destination for the Pilgrims. The IDF escorts have quite the warm welcome waiting for them." class="size-medium wp-image-327" data-mce-src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0742.jpg?w=225" height="300" src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0742.jpg?w=225" width="225" /></a></dt>
<dd class="wp-caption-dd">The Mosque is the destination for the Pilgrims. The IDF escorts have quite the warm welcome waiting for them.</dd></dl>
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There was a ton of action, fires starting and troops dying.<br />
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<dl class="wp-caption aligncenter" data-mce-style="width: 310px;" id="attachment_331" style="width: 310px;">
<dt class="wp-caption-dt"><a data-mce-href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0746.jpg" href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0746.jpg"><img alt="28mm Humvee lights up a VW microbus, insurgents flee" class="size-medium wp-image-331" data-mce-src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0746.jpg?w=300" height="225" src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0746.jpg?w=300" width="300" /></a></dt>
<dd class="wp-caption-dd">28mm Humvee lights up a VW microbus, insurgents flee</dd></dl>
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<div data-mce-style="text-align: left;">
The Americans and IDF held a base in the contested zone with little resistance.</div>
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<dl class="wp-caption aligncenter" data-mce-style="width: 310px;" id="attachment_332" style="width: 310px;">
<dt class="wp-caption-dt"><a data-mce-href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0748.jpg" href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0748.jpg"><img alt="28mm American compound, complete with porta potties" class="size-medium wp-image-332" data-mce-src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0748.jpg?w=300" height="225" src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0748.jpg?w=300" width="300" /></a></dt>
<dd class="wp-caption-dd">28mm American compound, complete with porta potties</dd></dl>
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<div data-mce-style="text-align: left;">
Whilst the Shia waited on Pilgrims that were to never arrive.</div>
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<dl class="wp-caption aligncenter" data-mce-style="width: 310px;" id="attachment_333" style="width: 310px;">
<dt class="wp-caption-dt"><a data-mce-href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0750.jpg" href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0750.jpg"><img alt="Courtyard around Mosque. Shia Forces readying for assault on Americans." class="size-medium wp-image-333" data-mce-src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0750.jpg?w=300" height="225" src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0750.jpg?w=300" width="300" /></a></dt>
<dd class="wp-caption-dd">Courtyard around Mosque. Shia Forces readying for assault on Americans.</dd></dl>
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<div data-mce-style="text-align: left;">
Things get hot quickly. The pilgrims bus is Bus jacked, and the Americans attempt a heroic Helo based rescue. The chopper is forced to land because of small arms fire and so that mission is aborted.</div>
<div data-mce-style="text-align: left;">
<span data-mce-style="background-color: #f3f3f3;" style="background-color: #f3f3f3;">IDF and UN players watching to see what develops as Helicopter is forced to land in roundabout<a data-mce-href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0756-e1375890484570.jpg" href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0756-e1375890484570.jpg"><img alt="IDF and UN players watching to see what develops as Helicopter is forced to land in roundabout. " class="size-medium wp-image-338 aligncenter" data-mce-src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0756-e1375890484570.jpg?w=300" height="224" src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0756-e1375890484570.jpg?w=300" width="300" /></a></span></div>
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The Sunni bravely ambush the rear of the American armored patrol, and the UN prepare to blow the wall and go after the guys who shot down the Helo.</div>
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<dl class="wp-caption aligncenter" data-mce-style="width: 307px;" id="attachment_336" style="width: 307px;">
<dt class="wp-caption-dt"><a data-mce-href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0754-e1375891073820.jpg" href="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0754-e1375891073820.jpg"><img alt="28mm American armored vehicle takes a rocket launcher attack in the rear from Sunni troops hidden in convenience store. UN troops at bottom of photo preparing to breech wall and enter Mosque compound. " class="size-medium wp-image-336" data-mce-src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0754-e1375891073820.jpg?w=297" height="300" src="http://miniaturebuildingauthority.files.wordpress.com/2013/08/img_0754-e1375891073820.jpg?w=297" width="297" /></a></dt>
<dd class="wp-caption-dd">28mm American armored vehicle takes a rocket launcher attack in the rear from Sunni troops hidden in convenience store. UN troops at bottom of photo preparing to breech wall and enter Mosque compound.</dd></dl>
</div>
At the end of the game the Sunni player was declared the winner. *I* think we were all winners. The game was a ton of fun, the guys were fun opponents and willing to have a good time, MBA put on a Phenomenal table in 28mm for us to play on and nobody got upset when the bad guys won. Thanks so much for letting me be a part of this.Anonymoushttp://www.blogger.com/profile/15574819179307097176noreply@blogger.com4tag:blogger.com,1999:blog-3046695776714077812.post-1721097205615081652013-03-31T20:57:00.002-07:002013-09-07T21:18:40.780-07:00Day 3 This was the last game of ATZ I played, it was next in the series. I got disgusted at not being able to load the pictures. It was a good game, but then Zombicide arrived. Afraid ATZ got pushed to the background as I started painting and playing Zombicide. I've really enjoyed Zombicide, and so have my friends. The figures are solid, and with the second kickstarter just finishing I have now a little over 300 models from that alone. I've painted about 20 so far. At this rate, I should start looking for more models to paint when I turn 80 or so. I publish the story of my game out of a sense of completeness. It has lain dormant in my blogger file waiting for pictures. Not going to happen, so if you feel like seeing what goes on, read away. Should I return to ATZ, it will be with the new ruleset, so I guess this was the last hurrah for these characters. Maybe I will run someone less like me next time. Dunno.<i> </i><br />
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<i> We got home with the help of LPD and the <a href="http://www.roaddisciples.com/" target="_blank">Road Disciples MC.</a> A quick beer, some of the extra armor and a couple of old shields later, they were on the way our the door. Rusty, the talkative one seemed happy enough. I told him if we could get together the metal I could help them build more and better armor. I think: Great. I am making <a href="http://www.imdb.com/title/tt0082622/" target="_blank">"Knight Riders"</a> come to life. How strange the world is.</i><br />
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<i> The two girls, Tina and Dani were tired and scared. Toni put them through a shower (hot water still, running. I wonder how long that will last?) and fed them and put them to bed. We talked over our next move. I wanted to check on Gunther's wife Kora and his two daughters. I knew he had flown out to Texas for some Army training of some kind and had been gone for a week. Toni convinced me that Kora and the girls would be okay. Gunther keeps enough hardware to equip a light battalion. We can check on them the day after tomorrow. Our real responsibility is to the two girls. We would try to get them back with family. Phones weren't working. Internet was down. Great.</i></div>
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<i> Next morning we took just the Truck. All five of us loaded in. I had Toni drive, as my armor makes it almost impossible. Shotgun, Rifle, and 9mm pistol. I carried sword and board, shotgun over my shoulder. Toni would use the Mosin and carried an axe. Tina was the smaller girl, so I gave her the 9mm and my other schlager style sword. Dani was not exactly huge, but since we were out of guns I gave her the boar spear. I needed more guns... and some real bolts for my crossbow. Crap. Can anything please be easy?</i></div>
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<i> Two and a half hours of insane driving later we arrived at Tina and Dani's subdivision. In regular times, should have been forty minutes driving, tops. We had to back up, go around, and in one case push through all kinds of craziness. Zeds were everywhere, but there were plenty of signs of live people too. You saw cars driving. Houses and buildings were boarded up. One guy on a ten speed was zipping along, through any zeds before they could react to him. They gave up pretty quick. I hope he did okay. </i></div>
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<i> There is a tow truck hooked to a car blocking the street for the girl's subdivision. We hop out, and that is when the trouble started. A group of zeds, one still wearing the tow truck drivers uniform shirt, comes around from the truck's back. I don't want to start blazing away with the shotgun. It is loud! The ladies go to work and put a couple down, and Dexter and I step in and get the other two. Not so bad, I think....</i></div>
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<i> Famous last words, almost. I hear a lot of shuffling and groaning coming from the part of the subdivision we are headed to. My high school English teacher called this foreshadowing. Another group of zeds has obviously responded to the shots and heads our way from further down the street. I realize we need to MOVE if we are going to get to the girls home. </i></div>
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<i> Heading up the street we see the house on the corner has a fire that burned part of it but went out. Why so many fires, I think? The zeds aren't running around with lighters...</i></div>
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<i> Out of the back door of the burned house stumble a pair of zeds. I step up, confident in Dexter's help. He declines to move forward. What the heck? I have no time to think, as the zeds both attack me! The ladies are busy shooting the larger group of zeds that we saw moving at us. I fought and killed the first one, but was thankful for the armor when the second one bit me hard on the vambrace. Thank god for that. After a further brief struggle, I put him down. That louder shuffling was getting closer. The ladies were anything but ladylike as the cursing was coming from them in steady stream. The rifle and pistol were firing away, but the zeds seemed to be little affected.</i></div>
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<i> I yelled to the new girls "Aim for the head!" and turned to Dexter. He seemed very afraid. Must have been the fire that spooked him. I soothed him, and he seemed reassured. Good.</i></div>
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<i> The ladies finished off the last of the smaller group from down the street. Dexter and I step into the burnt house to look around. There is a guy in there, breathing heavy. He has a knapsack and a rifle. He is standing over the corpse of woman. She is naked. She also seems much less bloody than the other corpses that have been running around. </i></div>
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<i> "Hey there" I say to him, taking in the scene. Last words we ever spoke. He starts bringing the rifle up to shoot me, but pulls the trigger too quickly. I drop the sword and shield, grabbing my shotgun. So much for keeping somewhat quiet. I miss the first time, the shot booming into the afternoon and raising a flock of crows from nearby. Fortunately it is a pump model, and I don't worry about conserving shells. The difference between killing a zed and this guy? He screamed for a while. What a sick guy! That female corpse was strangled....</i></div>
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<i> I step back outside to disaster. Dani is laying on the ground, Tina and Toni desperately backing away from her as, if from nowhere, about 8 zeds pour out of the house behind us and onto her. Tina is useless, screaming and crying. While the zeds are busy eating, I jump in and start swinging. Dexter comes as well, and Toni adds her rifle to the fight. Before they realize what happened, we finish them off. Toni comforts Tina, but to little avail.</i></div>
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<i> She looks at the house, and the knapsack I am carrying. I shake my head. No need for the girls to see *that*. I walk in quickly and grab the thirty ought six rifle, and rummage through his clothes. Nothing. The knapsack has a couple of bottles of high end scotch, three boxes of ammo for the deer rifle and about 30 boxes of Kraft mac and cheese. </i></div>
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<i> I hand the rifle to the still sobbing Tina, noting the broken scope as I do. No amount of comforting is helping her get it together immediately. We need to get her to her off the street and now. We head for the house next door, hoping to go in the back door. </i></div>
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<i> Around the corner comes what seems to be a hundred zeds. Tina completely loses it, and in her screams I can make out one word. Mom. Fan fucking tastic. This couldn't much worse I think, but refuse to tempt Loki by voicing it aloud. I fire the shotgun dry, and Toni is banging away. It helps but god, where there a ton of them. I wade in, Dexter with me this time, and Toni continues to bang away where she can. It is all I can do to stay upright, and I am thankful for the years of shieldwall bashing. I bring my sword down over and over, my shield being yanked and pulled. Dexter goes after one and another from the edges, but I am in the middle, fighting for all I am worth. Suddenly, there just are no more. I stumble back for a second. Toni checks quickly around. Down the street, a few have come out of houses and head for us, but they are a ways off.</i></div>
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<i> Toni smiles and tosses me a water bottle. "Looks like you could use this!" I drink about half in one go. I pour the rest down my face and savor the cooling effect. Armor in July... warm indeed.</i></div>
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<i> We open the backdoor of the house. It is empty. Tina has quieted. "They are dead. Mark and Lisa lived here. They are in the backyard with Mom. Everyone is dead." She is still useless, but more coherent. I will take the little victories. We quickly go over this house, Toni spotting some canned vegetables and bottled water. Dexter, always on the lookout for a handout, scratches at a closet door. Inside is a bag of dog food. I pour him a bowl from the open container, scanning the street. Only two zeds, and they are headed for the back door. </i></div>
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<i> I gather everyone and head for the front door. We move quickly to Tina's home, but the door is broken off the hinges. I can hear her whimpering behind me. No good will come of this, I think. But she has to know. If we just run now, she will wonder about her father. </i></div>
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<i> As we go through the front door, 4 zeds come from the living room. Tina goes from whimper back to full sob. I am guessing one of these her Dad. Poor kid. Dexter accounts for one, I hammer two, and Toni decides to axe one. "Tina, grab some clothes and whatever keepsakes you want. Does you family have any guns?" She shakes her head, and Toni and she go into her room to pack. The trailing Zeds have made it to the front yard, but there seem to be no others. Taking a chance, I head out with Dexter to finish them off quickly.</i></div>
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<i> A couple of minutes later Toni and Tina come out the front door lugging a suitcase, a jewelry box, and dragging a cooler. With the knapsack and other food, it is too much. I hunt around the garage for a second and spot a wheelbarrow. We pile in lots of stuff and head back the way we came, quiet. As we load the stuff in the bed, Dexter is nuzzling Tina. She seems to be responding to it. I hope it will be okay.</i></div>
Anonymoushttp://www.blogger.com/profile/15574819179307097176noreply@blogger.com0tag:blogger.com,1999:blog-3046695776714077812.post-47433160497116734392012-08-15T16:20:00.001-07:002013-09-07T21:12:24.413-07:00Zombicide Arrives TodayMy postman is a hero today. No bills, but a package from VampiFan and from CoolMiniOrNot. I was unusually lucky and won <a href="http://vampifansworldoftheundead.blogspot.com/" target="_blank">VampiFan's</a> contest a little while back, so he sent me a <a href="http://vampifansworldoftheundead.blogspot.com/2012/06/armorcast-mystery-machine-and-wrecked.html" target="_blank">wrecked car</a> by Armorcast. I am looking forward greatly to putting it together and fielding it. <br />
I also got my <a href="http://www.kickstarter.com/projects/coolminiornot/zombicide" target="_blank">Kickstarter copy of Zombicide</a>, by <a href="http://www.coolminiornot.com/" target="_blank">CoolMiniOrNot</a> and <a href="http://guillotinegames.com/en/" target="_blank">Gullitine Games</a>. I am quite pleased with it. For some reason, my dashboard did not come up with the photos link. The whole dashboard is different and I can't put up pics. I will add them if I can figure it out or the old style comes back.<br />
The game itself is a rather beer and pretzels affair. You can see the whole <a href="http://guillotinegames.com/en/gamestuff" target="_blank">rulebook </a>yourself. It has no mechanics for a campaign. Each game is stand alone, and has a definite start and stop. I'd think it would be fun with some friends, but is not the tabletop skirmish game that ATZ is. The rules are simple, and fairly quick to learn. I played the tutorial and then game 1. The system has a mechanic that makes the zombies more numerous and meaner as the game goes along. I played with four survivors. Two made it off the board. Your mileage may vary.<br />
The minis are fantastic. There are tons of them. There are 4 sculpts for the walkers, 2 for the ragers, 1 each for the fatties and Tank. The survivors look good too. I look forward to painting them all. They are all built on pretty skinny lines though. These are all supermodel thin. Except the Fatties. I want to paint Gaming logos on those guys shirts. At least one.<br />
Guess that's it for now. I will post pics as soon as it will let me.Anonymoushttp://www.blogger.com/profile/15574819179307097176noreply@blogger.com2tag:blogger.com,1999:blog-3046695776714077812.post-65255524948605274792012-08-10T13:11:00.001-07:002013-09-07T21:11:35.476-07:00Model Tech Studios ReviewHello again-<br />
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I am going to review an accessory pack from Model Tech Studios. I was looking for some things other than buildings to flesh out my board for Zombie gaming, specifically for ATZ (All Things Zombie). I have some zombies and some survivors, some o scale buildings, and some 1/43 scale cars. I wanted some stuff, you know stuff. <a href="http://modeltechstudios.com/" target="_blank"> Model Tech</a> seemed to fit the bill. I ordered the <a href="http://modeltechstudios.com/oscalealleywayclutterpiles.aspx" target="_blank">Alley Trash pile</a>. I also got the jersey barriers (everywhere in Atlanta it seems) and the Industrial Shelving. I will probably do those later in another review, I have to paint them first. The Trash pile came painted. Here are the pics. On the right is a VF zed, and on the left a swat team member for size comparison.<br />
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What I liked about the product: It give an area of difficult terrain that is spot on for a suburban/urban environment. It came prepainted. The sculpting was pretty good. The ease, in short.</div>
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What I didn't like so much: It has to back up to a wall, as it is not sculpted on the back side. It is a bit on the large size for the items in question in some cases, and not in others (scaling isn't consistent). The paint job is of slightly less than tabletop quality as far as I'm concerned. I will have to touch up or just repaint in some places. My painting skills are not wonderful, but this is worse than what I would accept to put on the field. </div>
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I will order more from them. I will not pay the extra for prepainted stuff though. It doesn't cost much more for the paint job, but I will end up doing it over anyway. They shipped quickly. It came well packed. Overall, I am pleased with my experience and would recommend them to other hobbyists. The one thing I'd like to see from them is a size comparison. The industrial shelving is too tall to fit in a one story O scale building. I will just use it for outdoors, but I wouldn't have bought it on that basis.</div>
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On a completely different note, I just got my tracking number for my Zombicide Kickstarter. We'll just say I'm excited. Hope to be able to show it off to you guys in all it's glory. </div>
Anonymoushttp://www.blogger.com/profile/15574819179307097176noreply@blogger.com2tag:blogger.com,1999:blog-3046695776714077812.post-7432324251649096492012-07-25T06:27:00.001-07:002013-09-07T21:09:41.957-07:00Day 2 Episode 1 Hair of the Dog<div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;">
<i>What a first day. We'd been beaten, shoved and watched people eaten by zombies. My dogs had become another casualty. I had taken them in the back yard while Toni watched with the rifle. I dug a hole for each of them, used the shovel the smash the head, and then buried them. I cried the whole time. </i><br />
<i> We boarded up the doors and windows on the ground level, and I had to kill three more zombies that were attracted to the noise. I am pretty sure that 2 of them were from the family down the street that I played basketball with sometimes. Only pretty sure, they were fairly well chewed. We loaded all those corpses onto the back of the truck. We took them to the back of the subdivision where the houses were still being built and dumped them. I didn't want them decomposing in the yard.</i><br />
<i> Dark was coming when we backed the truck into the garage. I shut the garage door and shook for a while, unable to stop. I can do okay when the adrenaline is running, but there is always a price to pay later. We closed all the curtains and only used a couple of low lights. I didn't know if light would attract them, but tonight wasn't the time to find out.</i><br />
<i> I was in the shower getting clean when I realized how screwed we were. Water, electricity, the internet were all still working now, but for how long? We would need water, food, medicine. Gas? Probably. Crap. We were going to have to go out into that mess again tomorrow. We fell asleep watching the world falling apart on the little 7" t.v. I keep for bad weather.</i><br />
<i> When we woke in the morning everything seemed okay at first. I had forgotten what was going on in the fugue of sleep. I stumbled into my closet, putting on some shorts and a tee shirt so I could take the boys out too pee. That's when it hit me.... Yeah, Dexter would need to go out, if he could. If the yard wasn't covered in what used to be my neighbors. </i><br />
<i> It wasn't. I didn't see any as I looked through all the windows. I put Dexter on the leash and we went outside, me holding my sword. I didn't care how silly I looked, this was scary. Dexter sill had to take care of business though. I'd have to figure out a long term solution for that. </i><br />
<i> Coffee was brewing when I went back in. Everything looked like a normal day, except for the Axe and Rifle by the door. Toni and I sat down and made an inventory. I approached it like a hurricane. We filled everything that would hold water with water. We put candles and lighters in every room. I drug the grill inside to the garage. I broke out all the camping equipment we had. Not nearly enough.</i><br />
<i> "We have to use the frozen stuff first" I told Toni. I tossed a couple of coolers in the bed of the truck as I talked, in case we found more. "We are going to need more food, medicine, and water. Ammo would be nice, but we are okay for now. What else?" I asked my sweetheart. She surprised me a bit. "People. We can't just let them die alone." Well, okay then I thought. Big damn heroes it is.</i><br />
<i> We loaded Dexter into the truck, and after making sure no zeds were in sight, opened the garage door. As it was going up, I saw a couple of slow moving forms coming down the street towards us. I pulled out of the garage, Toni hit the remote, and we drove off. I went slowly down the street away from the zeds. I could see others ahead of us, but there was plenty of driving room right now. I wanted to draw the ones near my house away from it. I was also looking for any other signs that people might be in one of the houses. The zombies followed us, and more and more were coming from between houses and out of homes. I sped up, going all the way around the block almost, but leaving the subdivision instead of going back to my house.</i><br />
<i> I felt brave enough to try the corner store near the Publix where I had been knocked down last night. As we drove up, I could see that the Publix had burned down last night. It was still smoking when we parked. Several zeds were stumbling around. Toni said excitedly" Look! That guy is pumping gas! We can get some too." Right.</i><br />
<i> We started to walk over there. The zombies around the parking lot decided we looked a lot like lunch and headed for us. As they did, the man who'd been pumping gas hopped in his car and sped off. He even waved. What the hell? </i><br />
<i>One of the zeds comes for me, but I cut him down with my gladius. I want to be as quiet as I can, but Dexter is barking his fool head off. I see a couple of zeds coming out of the 7-11. It isn't yet nine in the morning and the street is crowding up with zombies. Great...</i><br />
<i> Then it hits me. This is funny. It is horrible, to be sure. It is scary. But there is plenty of room for humor. I have always been a trash talker when I fight. Some of it makes me feel better. Some of it gets into the other guys head. Not much of a worry in the current situation, but what the heck? </i><br />
<i> As the next zed comes for me, I realize he'd been a big guy when he was alive, probably topping 300 pounds. Dexter goes at the zed closing in on him, growling and tearing him. I push my foe around, in something like a dance move. I am getting into it. </i><br />
<i> Toni is worried. There are three zombies closing in, and I am playing with the one in front of me. "What are you doing?" She asks "This is crazy!" I answer "Wrong. This.... is.... SPARTA!' I shout and kick the zed in the chest, then bring down my sword, cutting off his head. I neatly riposte into the next one, putting my point through his ear. </i><br />
<i> Dexter ignores us, rushing past the one he killed earlier to grab another by the throat and begin shaking it. Toni asks "The world is coming apart at the seams and you are quoting movie lines?" "Yup!" I answer helpfully. The last of the zeds is closing, and she shoots it in the chest, knocking it down. I reach back, pause dramatically, and say "There can be only one." His head comes off. Toni giggles. It is silly, and suddenly not quite so scary.</i><br />
<i> The street is empty for a second when it gets serious again. We hear noise from the house we've been fighting in front of. Toni raises the LR9 while I open the door.</i><br />
<i> Not at all what I expected, a pair of Bikers in the middle of going through the house suddenly stop. They turn to us, and they are obviously very dangerous men. At the same time, we have the drop on them. Nobody says anything. Dexter begins a deep rumbling growl in his throat. </i><br />
<i> "Are you wearing armor?" The larger of the two asks me. "Yeah...." I answer slowly. I am always ready to take offense when someone makes fun of me in my kit. I figure it's about to drop in the pot when he says. "Cool! I wish we had some. One of them zombie bastards bit me on the ankle and my boot stopped it cold. I'd like some armor too." He is eying me, so I point out the obvious. "Mine is made to fit me. You couldn't move in it, it would be too big." </i><br />
<i> He nods thoughtfully. "True. True. Well, see ya round." He has moved us from prey to predator at least. A thought strikes me. "Hey, I've got some extra pieces of armor at the house. Give us a hand grabbing some stuff, and I'll fit you out as best I can."</i><br />
<i> Not even a second goes by. "Deal. We clean out the area, and you give us some armor. Let's go."</i><br />
<i>Dexter is in the kitchen near an unopened cabinet, tail going a mile a minute. "Wonder what's in here?" I pop open the door, and it's loaded with Dog food and his favorite, several boxes of Milk bones. "Damn Dusty, all I found with this Tuna fish. It looks like the dog is a good idea." "Yeah, whatever"</i><br />
<i> We head out into the street, and dump the food into the nearby truck. "Let's check out the strip centers and the church. After that, we'll head back and I'll help you with as much armor as I can." I figure that having a Motorcycle gang that feels at least a little bit friendly is a good idea.</i><br />
<i> We open the door to the dry cleaner, and suddenly time just stops. I picked the wrong friends to have with me now, as three of Lawrenceville's finest are in the dry cleaner's lobby. Everyone is staring at everyone else, and the tension is solid. </i><br />
<i> "Can't we all just get along?" I say, cracking a smile. The tension eases a bit, and one of the Policemen recognizes Toni. "Don't you work at the cornerstop?" "Yeah, I'm pretty sure I've served you all before." The police are easing down, as are the bikers when one of the start to say "Hey, don't we have an A.P...." and is cut off by another "Stow it, Davis. That was then, this is now."</i><br />
<i> "We are just trying to get some food, and help anyone that needs it. We are holing up at home, but Toni is worried about kids out in this." That struck a cord with the Police. There was nodding going on. Dusty, one of the bikers spoke up. "Yeah, helpin' the kids. We're all about that." Perhaps it sounded a little false, but it was enough of a pretext to let everyone save face. We rapidly checked the laundry and found it empty but for clothing. Not wanting to take just to take, we moved on. </i><br />
<i> "The 7-11 next, I think, then across the street. We save the church and daycare for last." Back on the street, we move to the door of the 7-11. We open it and almost gun down a pair of teenage girls who have been hiding in the store. "Oh, thank God...."one is sobbing, they both run to the police. "We've been so scared" We calm the girls, and Toni tells them we will take them home with us, and check on where they live later. They nod, seeing the sense in that. We quickly check the store. In a smear of blood is a set of car keys on the counter. One of the girls grab them. Toni stuffs her knapsack with some canned food of questionable quality. One of the cops grabs the stores' first aid kit and passes it over. I reach up and behind the counter, and pull down a couple more cartons of smokes, passing one over to the silent biker as he looks up. He nods and sticks it away.</i><br />
<i> We head across the street to the liquor store. Before we get there I decide to send one of the girls to try the keys in the car we parked next to. "Okay mister." She say hesitantly. The senior policeman speaks up "Davis, you go with and protect her." "If you find a car that works, drive it to the gas station and fill it. I saw the pumps working a minute ago. When we finish looking for people, we will do the same with the truck, then we will get out of here." The pair of them took off at a jog. </i><br />
<i> We went to the liquor store door, and I could tell it was already looted. I opened the door and had barely a chance to yell as a pair of zeds came out. The other girl who had not gone with her friend, the talkative biker and the junior ranking policeman all just ran. Really? Really? </i><br />
<i> The Biker takes off after this group, yelling "You Idiots, get back here! Are you really going to run off alone?" (does he have to yell? It's loud and I know the zeds are attracted to sounds) for them to stop. I and the other policeman are left to deal with the zeds. I push mine around a bit, trying to get a good opening for a head shot. The policeman shoots his in the chest, and Toni puts one in his head. I can see a couple more zombies coming out of the trash heap near the Church, attracted to the sound. Great. Well, they are a long way off right now. A quick look see says that anything worth taking is already gone. We move next door to the bakery. </i><br />
<i> We open the door, and a Man and Woman in Camo carrying shotguns are eying us. They have been gathering supplies as well, and it is obvious that they want nothing to do with us. "What's ours is ours!" Says the hefty woman. "Right" I answer. They move slowly past us into the street, eying the dead zeds and us with a new respect. "We are just lookin' after our own." The man says. "Got no problem with that" I shoot back. Nods all around, and they head off down the street. I can hear a car door shutting. "It won't start" comes faintly to my ears, and I see the pair looking for a car move up the street. As we are moving to check the bakery, a pair of zeds round the corner and charge after one of the cops. He drops one with gunfire, but the other charges him. I start to run over, but he neatly sidesteps and drops it with his nightstick.</i><br />
<i> A fast look around the bakery and we grab a huge sack of flour and another of sugar. We head for the Citgo, where the gas pumps are working. We drop off the heavy bags of flour and sugar. I am getting nervous about being out in the open so long and shooting so much. I can see more zeds coming down the street in the distance. They don't move fast, but there sure are a lot of them. </i><br />
<i> "Toni, Grab the truck and fill it up. We will check the preschool and the church.""You bet sweetheart" She jogs off, pistol at the ready. We move away to the church, and as we do, I can see the policeman jumping in the car the teen has started. They drive past us to the gas station. "Fill it as quick as you can and grab those bags. We'll be right there.!"</i><br />
<i> I can see that Toni has jogged right past a zombie who is pacing after her. She didn't even notice it. God, that woman... </i><br />
<i> We get to the church and find the canned food drive stuff in the church office. We grab it and head out. As we get to the door, another policeman comes around the corner. He sees we are with his friends, and one of them has a quick conversation with him. He nods and comes over. We start towards the preschool. I can see more zeds getting closer, fast.</i><br />
<i>The doors to the preschool are open. There are blood trails and body parts everywhere. No one alive is inside, and we just run. Toni has started the truck and driven to the pumps. We are moving in a group, and it seems like everyone is shooting at once. Zombies are coming in droves. We are gunning them down, but the engines going and the shooting is drawing more and more of them. Sure would be a good time for some napalm... </i><br />
<i> We pile into the back of the truck and the teen and cop into the car. We swerve around several zeds, shooting at them, and drive off. We give the police a ride back to their cars, and bring the bikers and teens home with us. I know the bikers are leaving soon, but I want to honor our bargain.</i><br />
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I started this game by figuring the first thing in the morning, Toni, Dexter and I would head out for supplies. We would need food, gas, and whatever else we could gather. I start the game by using the Suburban rules (we are going down the street about 3 miles to a corner with a couple of gas station strip malls, a church, and a house on it. I modeled it after what is actually found at the corner of Simonton Road and New Hope Road. (minus the Publix supermarket, it would not have fit on my 3x3 table). First thing in the morning, so daytime. I rolled 6 zombies, and placed them. I don't like the ATZ system for initial placement, you end up with a very rigid placement of zeds. </div>
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I used a scatter dice and 4d6 to put them on the table. The average roll is 14. They are not grouped very much but they are certainly more organic looking than ATZ way. Any input on this? </div>
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I also used a bit of an underhanded mechanic to start the game. I figured that gas will be a premium, but in the first few days the electricity and internet would probably still be at least partially up. I would just drive around in my truck looking for a gas station that had the lights on. I'd then drive up to the pumps and see if the pay at the pump was working. I'd keep looking for that until I found one or was convinced that it was not going to happen. So I also penalized myself. I started the game with a civilian filling his car while the engine was running. I figured as soon as he could activate, he would drive off, leaving us to deal with the zombies he attracted. Any thoughts on this?</div>
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Turn 1 z5 m6 c2. Civilian gets in car and drives off the board. His car attracts 2 more zeds coming out of the store across the street.</div>
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Turn 2 z 3 m4 I am charged by a single zed. I don't want to attract any more, so I wait for it to close and kill it in HTH. I am the STAR. so I can pass at whatever D6 I want on that test. Reading. Good for what ails you.</div>
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<tr><td class="tr-caption" style="text-align: center;">Was that a car engine? Dunno, let's check it out!</td></tr>
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Turn 3 z6 m1 I kill one zed in hand to hand. Toni shoots twice, missing both times. No zeds generated with the shots.</div>
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Turn 4 z 6 m 4... a lot of staring going on<br />
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Turn 5 z4 m6 Dexter and I are both charged. We both pass the being charged test 1d6. Dexter kills his while I lock in combat. All those dice and I need the armor not to go down.<br />
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Turn 6 z1 m6 Dexter and I are both charged again. I kill two zeds in melee, a bit of a vindication. Dexter continues his spree, killing another.<br />
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Turn 7 z 2 M1 zombies close in. Toni shoots the one near us, knocking it down. I melee it on the ground, killing it.</div>
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Turn 8 Random event. We are not driving, so nothing happens. Z 4 m 6 The zombie way off in the distance staggers around a bit confusedly.<br />
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Turn 9, z 5 m1 we enter the house. There are two gangers rep 4 in there. They get a total of 6 dice, rep 4 plus 2 for us not being gangers. We get a total of 4 dice, 3 for rep and 1 for outnumbering by 1. Here is the turning point of this game. They blew this dice roll. We end up getting one more success than they do, so they join our side for the game.<br />
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Turn 10 more staring<br />
Turn 11 more staring<br />
Turn 12 z4 m3 The lone zed in the corner continues to wander about. We search the house, finding two food units, one of the bikers and Dexter doing the finding. I figure that food is the only thing Dexter can find, but he is excellent at locating that. You just have to know the dog.<br />
Turn 13 more staring<br />
Turn 14 z3 m2 The zombie in the corner decides to sit down. We move across the street to the Chinese laundry service, ready to go in next activation.<br />
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Turn 15 z 3 m 2. The zombie stands back up. He wonders why. We open the door to find 3 policemen in the laundry. (Rather an odd find, but okay.) Again, the outnumbering wins the day. We win by 1 again. They join us for 1 game.<br />
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Turn 16 still more staring<br />
Turn 17 z6 m3 we all search the laundry, finding nothing of value. I suppose I could collect clothing, but see no need for it right now.<br />
Turn 18 z5 m2 We move to the 7-11, getting ready to go in<br />
Turn 19 you guessed it, staring<br />
Turn 20 z 4 m1 There are two rep 3 civilians in the 7-11. We meet and greet them so charmingly they decide to join on the spot.<br />
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Turn 21 z 1 m6 zed wanders<br />
Turn 22 z 1 m5 still more wandering<br />
Turn 23 z4 m1 We all search the 7-11. we find a set of keys, some first aid, some food, and a luxury item. (figure it has to be smokes in the 7-11)<br />
Turn 24. z3 M2 We split up, I send the civilian who found the keys and one of the cops off to try and start the cars in the area with them. The rest of the (huge) gang goes across the street. <br />
Turn 25 z5 m3. The civilian tries the first car, no start happens. We move into the right place to open the doors for next turn at the liquor store.<br />
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Turn 26 z3 m2 We open the door, 2 zeds inside waiting for us to open door.<br />
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Turn 27 z 6 m 5<br />
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Turn 28 z4 m 1 one of the cops, a ganger, and a civilian all retire after being charged. I stand my ground, and tie in combat with my zombie. On my activation, cops knocks down the other one and Toni pops the Weasel. On the other side of the board, the car they tried refuses to start again. The shooting generates a new zed, and interests the other one. The ganger also runs over and rallys the other ganger and the cop, but the civilian decides to hunker down.<br />
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Turn 29 4 m 1 we all search what must be a looted liquor store, no one finds anything.<br />
Turn 30 z2 m1. One zombie turns the corner. Policeman gets in sight test right, Shooting and killing the zed. We then open the door to the bakery. There are 2 rep 4 survivors in there, and they refuse to join us. The shooting draws 2 new zeds to table. <br />
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The other couple move up the street toward some more cars, intent on using the keys.<br />
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Turn 31 z4 m6. The zombies get closer. We drool.<br />
Turn 32 z4 m1 Two Zombies charge a cop, who passes 1d6. He kills one and ties one in melee. Our activation comes, and the other zed goes down. We search the bakery and find some food and a pistol.<br />
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The couple near the church parking lot looking for a match to the keys.<br />
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Tun 33 z3 m6 The zed closes in. <br />
Turn 34 z1 m4 The zed rounds the corner and goes down in a hail of bullets. No zeds are attracted.<br />
Turn 35 z2 m3 The survivors who did not join get off the board. I send Toni for the truck. She fails the Zed no zed test. I cannot believe I let her go alone. crap.<br />
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Turn 36 z6 m1 We open the door to the preschool and find two civilians who will not join the group. Toni runs past zed to truck.<br />
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Turn 37 z1 m4 c3 The zed chases after Toni. The civilians leave the board.<br />
Turn 38 z5 m2 The car couple finds a car with the keys inside. It does not start on the first go. We search the pre school and find 2 food units<br />
Turn 39 z6 m1 The car starts (good and bad) and they drive over to the gas pumps. We move on foot to the church. Toni gets into the truck. 4 zeds show up due to noise. Rut Roh Raggy....<br />
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Turn 40 z1 m4 Zombie goes after Toni, and she passes the being charged and kills it.<br />
Turn 41 z1 m4 The zeds close in.<br />
Turn 42 z5 m4<br />
Turn 43 z3 m5 The zeds are really closing in now.<br />
Turn 44 z4 m3 Toni is charged, and again guns down the zed on the way in. In the Church there is a rep 4 policeman who joins for this game only. <br />
Turn 45 1 m 4 zeds close in<br />
Turn 46 z3 m1 As the zeds close in, a hail of bullets mows them down. One of the policemen runs out of bullets. Two new zeds come in.<br />
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Turn 47 z1 m4 The zeds wander closer, but do not cause any reaction tests. We just let them come, secure in our firepower.</div>
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Turn 48 z6 m1 Policeman near car refueling is charged, retires. Civilian stands ground and puts zed out of action in melee. Toni drives truck over to gas pump and starts filling. 3 more zeds are coming. We find 3 food in the church.</div>
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Turn 49z1 m6 The zeds are building into a wave that is coming for the gas island. It should reach there next activation.</div>
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Turn 50 z3 m1 civilian knocks down one when she is charged. Toni does the same. </div>
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Turn 51 z5 m1 Toni kills one zed, Rep 4 policeman accounts for 2 more, rep 4 policeman knocks down another. We draw 3 more in with noise.</div>
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Turn 52 z5 m3 We load into the vehicles.</div>
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Turn 53z1 m5 The zombies charge the cars, and are mowed down. I am rolling 19 d6 for zombies this turn, two cars running and gunfire. 8 zombies show up.</div>
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Turn 54 z3 m1 The zombies close in, but are not close enough to charge. We drive off...Whew.</div>
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There were only three places that were tense at all in this game. The first meeting with the gangers went better than I had any hope for it too. I should not have sent Toni to get the truck alone. If the activation rolls had gone bad after gassing the vehicles, it could have been ugly. This game was still pretty much a cakewalk. I guess a good roll at the beginning made the difference. I will not look a gift horse in the mouth. We ended the game with 9 food, first aid, a luxury good, keys and a vehicle, gas, a pistol, and two rep 3 civilians. A solid win, I think.</div>
Anonymoushttp://www.blogger.com/profile/15574819179307097176noreply@blogger.com2tag:blogger.com,1999:blog-3046695776714077812.post-56359287457464335462012-07-19T16:49:00.001-07:002013-09-07T20:53:59.702-07:00Reading is TechWow, am I an idiot sometimes. I was preparing my next bit of zombie killing and going over the rules for buildings and such. I was reading the rules. You know, the game system I just spent a week playing? And screwing up?<br />
Zombies only get one dice in combat. One. Only. I have been giving them two. Don't ask me why. I only gave them one in the very first game I played with Kelson. Zombies move six inches, not four. I read those rules. Really I did. I think I confused them with the panic stricken citizens. Still, it was screwed up. I was wrong. Happens. I guess the one plus and one minus makes up for each other. I hope so anyway. I am going to leave the campaign the way it stands, except for the fuel. I think there looting chart says I got fuel, but then kind of falls down when it says how much. I also wonder about the loot food. 1 food unit is good for 1 survivior for 1 month, with rules for having less. It seems that food will be highly prized quickly. Are there rules for growing any? I got some great rules from the guys at Th<a href="http://boardofthelivinglead.proboards.com/index.cgi#general" target="_blank">e Board of the Living Lead.</a> I will be able to use my sword (machete) and my crossbow now. Thanks guys. I think I have it all read now.<br />
It's the first time I've played a solo wargame. Usually have someone to walk me through the first couple of games. Now I have to figure it all out on my own. I expect I will be screwing it up more as I go. I hope I catch them as I do. Feel free to let me know in the comments if you see something I tanked. <br />
Well, Toni, Dexter and I are off to the gas station. I need to get Day 2 underway.Anonymoushttp://www.blogger.com/profile/15574819179307097176noreply@blogger.com9tag:blogger.com,1999:blog-3046695776714077812.post-74285432433773468162012-07-18T16:25:00.000-07:002013-09-07T20:52:23.133-07:00Day 1, Episode 5. A funny thing happened on the way to the marketI am only posting about this for the sake of completeness. I started my last day 1 scenario, the supermarket. I set it up, put together a parking lot, rolled for zombies and got four. I rolled on the getting there table and did not pass at all. Should have been a clue, I think. I placed my truck and my miniatures on the board. I rolled for the number of frantic civilians. There were five. I was pleased. I could not get past the the third. He ran me over. That location was done for me.... Blah. I was really hoping to pick up some more food in that location while still under the day 1 protection. The state of my group is as follows:<br />
Me, rep 3 civilian. Brawler, Slow Armor, sword, shield, shotgun<br />
Toni rep 4 civilian cold as ice (she passed her roll) Rifle, pistol<br />
Dexter rep 3 civilian <br />
2 units of food. <br />
1 unit of fuel, plus what is in the truck and car. <br />
1 suit of armor Toni sized she won't wear.<br />
2 units of luxury goods (smokes)<br />
The truck and pt cruiser. <br />
Various hand weapons, and a crossbow.<br />
I was thinking about the crossbow. How does a 12 inch range with an impact of 2 and target of 1 sound?<br />
Are there rules for molotov cocktails? How about grenades? I only find them for flash bangs.<br />
I will move onto day 2. I plan on playing a game each day for the first week now. I plan on trying to take over the Sam's club distribution center on the last day. Several Find scenarios. Probably no raids unless I need to. Well, the gloves are off. On to day 2.Anonymoushttp://www.blogger.com/profile/15574819179307097176noreply@blogger.com4tag:blogger.com,1999:blog-3046695776714077812.post-53770230430648840752012-07-17T19:47:00.001-07:002013-09-07T20:43:56.849-07:00Day 1 episode 4, Who says you can't go home?<i> I was actually a little giddy about doing so well at the Wal Mart. You take your successes where you can get them, I reasoned. We were heading home and had turned into my subdivision when a Gwinnett County Policeman stepped into the street in front of us, waving his arms, and stopped us. </i><br />
<i> "Folks, we've been getting some weird calls and had some looters come through. We are only letting people who live here into the neighborhood. Have you got any I.D.?" We sat there, engine running, stunned for a second with what seemed a perfectly normal request. "Sure officer" I said handing him my license. "I'm the fourth house on the left." He looked at my license, and it was exactly as I said. He handed it back to me saying "I'd just lock my doors and stay inside for a while if I were you. You should listen on the radio for updates. WSB is broadcasting with a CEDA man in the studio, answering questions." We started to drive away, rolling up the window as he turned to deal with some people wandering through one of my neighbor's yards towards him. We could hear him saying "Hey there folks, we've..." The next thing we heard was him screaming. I floored the tundra, while Toni was calmly saying "They got him before he even realized what they were." </i><br />
<i> I told her to run upstairs and cover me with the Mosin-Nagat and her pistol. She went in first and up the stairs. I went through the door and grabbed my 12 gauge from the wall. The box of shells was just underneath it. I just then realized that the dogs had been going nuts the whole time and had run out the door I'd left open while going for my gun. I grabbed my sword and sprinted for the door.</i><br />
<i>Dexter and Indy had gone after one zed across the street together. They were tearing it apart. I sure hoped that whatever made humans into zombies wasn't going to hurt my dogs. They were all but eating it. Bruin, my loving pet of many years was torn to bits in front of me. I was crushed. It was actually worse for me to see that than to see some strange person I didn't know get killed by one. What does that say about me? </i><br />
<i> I slam the zombie tearing into my beloved pet and cut it apart with my sword. I am furious and my battle blood is up. I can feel myself slipping into "the zone". Behind me I hear Dexter and Indy fighting with another, using each other as decoys, darting in and out. I've seen them play that game on each other hundreds of times. Now it was for real. As I turn, I see that the zed got lucky for a second, catching Indy and tearing out his guts. Dexter makes him pay for that. while his attention is focused on Indy, Dexter grabs him by the back of the neck and literally rips his head from his shoulder. Pretty gross, actually, but I don't care about that now. I hear a shot ring out, and realize that Toni has joined in the fight, covering me from the top floor like I asked her to.</i><br />
<i> I see there is a group of zeds in the backyard. I rush at them, hoping to quietly hack them down, and also wanting revenge for my pets. Dexter and I go after the closest zombie, moving together. He seems a bit more together than the others, and fights back almost... intelligently? Dexter and I circle, feigning attacks, and get ready for our next move. I hear another shot ring out, but can't see what effect it is having. I have to trust that the range time is paying off.</i><br />
<i> Just as I am about to kill the strange zombie, what seems like forty people come running out of my next door neighbor's yard, though my fight and past us, running for the street. In that rush, I can hear Dexter bark and whine, and I realize that for now at least, I am alone in the fight out here. I am going a little bezerk. "You killed my dogs!" I am yelling as I chop him down. I hear another shot, and see a zombie fall, brains scattering all over my shrubbery. I have a random thought " I hope it rains soon, I don't want to have to wash that off by hand." Weird what your brain serves you, even in the middle of a fight.</i><br />
<i> The larger group from my backyard is coming at me. I level the shotgun and pull the trigger. A couple go down. I can see one still moving, trying to get up, even though I blew about a third of his guts away with the buckshot. No time to deal with that now, the last one is one me, biting and scratching. I push him back with the shotgun, and switch hands to use the sword in my right. I take a step and throw my most powerful shot, a rising flat snap, into that zed's temple. The top of his skull come off in a neat section, dropping him.</i><br />
<i> As if it couldn't get any stranger, another crowd of people, Asians this time, came running out of Jarl's backyard. I hadn't had a chance to check on the old man, and this made me worry. No way he'd be cool with all this going on. I shouldered them aside and turned to face the zed who was standing after I'd SHOT him, yes SHOT him down. Just as I was going to swing, I heard someone yelling "Stop what you are doing. Put your gun down! Put it..... Nevermind, shoot them, SHOOT THEM!" Pistol shots rang out. Not my range fire where I have all day and aim in between. Not the panicked fire I'd heard earlier in the day. A very measured Bang heartbeat Bang heartbeat Bang. </i><br />
<i> Looking over my shoulder I saw another Gwinnett County Policeman running from across the street, shooting and killing zombies. "Have you seen my partner?" he was yelling. I sure didn't want to have that conversation now. I busied myself with fighting another zombie, putting my sword rapidly through his neck. Toni snipes one staggering toward me into a heap in the backyard. The stench is getting awful. I hear behind me still more of the measured fire. Almost lost in the confusion, I can see Dexter isn't really hurt, just stunned. Must have been one hell of a shot to get through that skull of his. The Asians are assaulted by some zeds. They scream and run. Damn. I was hoping one of them was Jackie Chan's brother in law or something. No such luck. Where did Asians come from in my neighborhood anyway?</i><br />
<i> I am attacked suddenly by a pair of zombies. Chopping off arms seems almost to do no good. We fight, and I finally put one down. There is still screaming from the Civilians, and there is still precise pistol fire behind me. I am afraid, but begin to be hopeful. Not all my dogs are dead.</i><br />
<i> Finding myself not surrounded for a change, I sprint after the zeds in my backyard. I need these to all be dead, I have to unload my truck and board up the house. I can't have them attacking me while I do it. A rifle shot reminds me that I am not alone in this, as a zombie is knocked to the ground. He starts to stagger back up.</i><br />
<i> I pause for some deep breathing. I can see the Asians running for it. Behind me I can hear the lovely sound of pistol fire, and it is getting closer. I might have to have that man's love child.</i><br />
<i> I chose my footing carefully as the next zombie comes at me. I swing hard, and am rewarded with a spray of gore and gray matter. The Asians are almost out of sight now, and the pistol fire is back after what could only be the time needed to reload. There are less of them now. It's not over, but I can see the finish line from here.</i><br />
<i> I hadn't realized there were three of the zeds in the shrubbery behind the house. I thought I was closing on one, and they surprised me. I got off a shotgun blast, killing at least one of them, and then put my sword in the eye socket of another. The pistol and rifle fire continues. The last of the Asians turn a corner and are out of sight.</i><br />
<i> The last zombie, the one I shot, gets back up. Now, I am 6'7" and 310lbs. This guy made me look like PeeWee Herman. He was gynormous. I couldn't get my shotgun up fast enough, so my sword flashing I went in. He was also fast. That didn't seem right. Big and fast? Just not fair. I still could hear pistol shots and the occasional rifle banging away. For right now though, my world narrowed into this fight.</i><br />
<i> I looked for an opening. My problem was needing to get the kill in one shot. If I let this gorilla grab me it would be over. Even the regular zeds were strong. I could only imagine what would happen if he got a hold on me. </i><br />
<i> The pistol fire silenced. Suddenly I spotted the policeman rushing at the big zed, baton in hand. I tried to help, yelling and stamping. The big guy was having none of it. He kept facing us, moving his feet so we couldn't flank him. A rifle shot happened then, but I saw none of what happened because of it.</i><br />
<i> Finally I saw the policeman in a great spot. I threw my own shot at the zed's head. He raised an arm, blocking it and almost cutting off his own hand. He raised his other hand to smite me, and the Policeman hammered him from behind. </i><br />
<i> Another zed in the backyard stumbled in, and I just creamed him. He never had a chance. Toni put one into the brainpan of the last zed we could see. Toni called out "All Clear". I was shaking. I reached out a hand to the policeman, wanting to meet him. As I turned, I was floored to recognize him. He was the same guy who had given me a ticket about three years ago for "failure to stop" at a stop sign. He was a jerk then, but he was a godsend now. "Can I get you a glass of Tea, Officer?" I ask. I am checking Dexter, and picking him up. There may be a knot on his skull later, but he looks okay now. "Have you seen my partner?" He asks. Sorrow wells up in me for him. When I turn to face him, he knows. "Where?" Is his only word. I just point.</i><br />
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I passed getting there at 1 d 6, so it was a +1 to my result. Fortunately, it would not matter on this game. I rolled three Zeds and placed them. Since there was no mob to fight, I started things off. Should be pretty straight forward, I thought. Drive to the house, unload, and lock the doors, I thought. Grab my stuff and deal with the few zeds in the area, I thought. I might as well have said "Hey Y'all, hold my beer and watch this" It was Loki messing with me for being cocky after the Wal Mart trip.<br />
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Turn 1 Z5 m6 My first Policeman. The engine running produces 2 zeds. No moving means the engine will become a problem quickly if I don't get an activation.<br />
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<tr><td class="tr-caption" style="text-align: center;">The homestead, only few shambling zeds to be seen.</td></tr>
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Turn 2 Z 2 M3 P2 We drive the truck to the front of the house and turn off the engine. The engine puts 3 more zeds on the board. The zeds close in on all of us, and Officer Tasty blows his zed no zed test.</div>
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<tr><td class="tr-caption" style="text-align: center;">We screech to a halt, shutting down the Truck.</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Officer Tasty realizes he's in trouble</td></tr>
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Turn 3 z 4 m1 p 3. The zombies pile into Officer Tasty. He only passes 1d6 being charged, so melee ensues. A welter of gore later, he becomes a one turn feast. </div>
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<tr><td class="tr-caption" style="text-align: center;">Trouble</td></tr>
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We run into the house to grab stuff, leaving the door open and the dogs run back out. I am using the dogs from the ATM scenario. Mine are big dogs, and I can only hope they would be as protective against zombies as they are against the pizza delivery driver. I also rule that my damn dogs bark a lot when threatened, so they will each get a noise counter for each turn a zombie is within 8". <br />
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<tr><td class="tr-caption" style="text-align: center;">Who let the dogs out?</td></tr>
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Turn 4 z 6 m 1 . I have 3 zeds appear in the back yard of the house. Indy and Dexter charge the zombie coming from the right of the front door. Bruin bravely (foolishly) takes on the other zed alone. He dies. Strange, it was a bit unsettling having my pet eaten by zeds, even in a tabletop game where he's being represented by and old chaos horse. Anyway, the other two dogs charge and kill that zed. I rule that while the shotgun is kept in the front office and easy to get to along with my sword, the rifle and pistol are kept in cases in the bedroom upstairs. I grab my shotgun and sword and head back out. Toni races upstairs.<br />
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<tr><td class="tr-caption" style="text-align: center;">Bruin?!?! You killed Bruin you Bastard!!!!</td></tr>
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T5 z2 m1 dexter kills another zombie, but Indy dies horribly. I don't care as much for Indy anyway, so the trauma is considerably less. He barks too much, and at shadows. While combat is going on downstairs, Toni uses the rifle to miss horribly from the window upstairs.<br />
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<tr><td style="text-align: center;"> <a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZkDw3H-RsY-EVSbstAZpAbQJ3BacTvSX8Rc-DGH404oavF2BX99frLbAtyjcluHAiwzZ6nUhjBILToUigGUMQcE_VaVODRVbAhZjzd7YqN43G1uAQ0hGkWkCZjdFsPMIffBI5ha8o3yzO/s1600/056.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" ca="true" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZkDw3H-RsY-EVSbstAZpAbQJ3BacTvSX8Rc-DGH404oavF2BX99frLbAtyjcluHAiwzZ6nUhjBILToUigGUMQcE_VaVODRVbAhZjzd7YqN43G1uAQ0hGkWkCZjdFsPMIffBI5ha8o3yzO/s320/056.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Indy and Dexter going at the next Zed</td></tr>
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Turn 6 z6 m1 another zeds arrives across the street from the dice roll, and two appear at the end of the street attracted by last rounds noise. Toni shoots one zed, knocking him down. I run for the backyard.<br />
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<tr><td class="tr-caption" style="text-align: center;">Dexter getting revenge for Indy</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">The pile begins</td></tr>
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Turn 7 z 5 m 3 I roll absolutely horribly and the zed both Dexter and I are trying to kill locks us in combat. Obviously this is Zomi-raptor. Toni shoots and misses. A new zombie is attracted to the noise, and comes in the backyard.<br />
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Turn 8 doubles... I have 4 civilians suddenly on the board. From where? I guess it doesn't matter. We get past them trying to take me out, Z 1 m3 c 6 A civilian knocks Dexter OOF. I kill the zombi-raptor zed, Toni shoots and knocks down another. no zombies attracted to shot<br />
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Turn 9 Z1m 6 c3 I pass 2 d 6 being charged, use shotgun and knockdown 1 zed. There having been three charging me, I kill one and lock in combat with the third. 3 zombies come to find out what that noise was.<br />
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Turn 10 doubles, 3 more civilians. Resolve that, no issues. Z6 m5 c6 P1 I have a policeman show up. He passes 2d6 zed no zed test. Rules say he would argue with me to put away my gun and go home. I am home, and he see they zombie problem. I roll a d6, odd he helps, even he hinders. Roll a three. I have a rep 4 policeman with a pistol helping me now. Not exactly what the rules say. Any comments here about how to handle this in another way? I have him fire twice and kill one zed. No zeds show up due to noise.<br />
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<tr><td class="tr-caption" style="text-align: center;">Thank god for rep 4 and 2 passes on a Zed no Zed test</td></tr>
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Turn 11 z1 m3 c5 p2 I kill zed in hth. Toni shoots and kills one. Police shoots and kills two. I pass 1d6 being charged test, fight my zed to a standstill. A civilian is charged and retires. It's crowding up in here. 2 zombies appear due to noise.<br />
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Turn 12 z4 m5 c4 p1. The policeman and I are both charged by two zeds each. He passes 2d6, I pass one. He knocks one down and kills the other with fire on the way in. I kill both mine in hand to hand. The civilians are also charged and stand fast. One puts down a zed, while another is taken down under undead hands. This starts a 4 turn feast. The civilians around do a much better job of passing the feast test. The Police officer pops the weasel on the grounded zombie, then misses another with his second shot.<br />
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<tr><td class="tr-caption" style="text-align: center;">Civilians here control thier emotions better than at Wall Mart</td></tr>
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Turn 13 z 6 m2 c4 p 6. Only Toni and I do anything. She knocks one down, I move closer to the horde in the backyard. No new zeds this turn.<br />
Turn 14 z 4 m 6 c1 p1 zombies close in. The civilians run like rabbits. The Policeman shoots twice, killing one and missing one. The noise draws another zed.<br />
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<tr><td class="tr-caption" style="text-align: center;">Officer Awesome puts down even more of the zeds</td></tr>
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Turn 15 z 2 m6 c3 p1 I kill a zed in hand to hand while the civilians are quickly closing on the edge of the table. Our policeman knocks down a zed and misses with the other shot. No new zeds this turn.<br />
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Turn 16 z3 m4 c4 p 3 1 new zed appears down the street near officer tasty. I am charged by three zeds, pass 2d6 and knock down two of them with the shotgun. Moving into hand to hand, I kill a zed. The policeman goes next, shooting twice and missing... meh. Even with all the banging going on, only one new zed comes to see. He is also near officer tasty.<br />
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Turn 17 z1 m4 c1 p4 Our policeman kills a zombie and misses another. The zombies close in a bit, and some of the civilians are off the board. The rest are near the edge.<br />
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<tr><td class="tr-caption" style="text-align: center;">His pile keeps on growning</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Civilians beat a hasty retreat from the scene</td></tr>
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Turn 18 z 6 m 3 c 2 p 3 The policeman fires twice, missing. From having some great rolls early on to whiffing now. I am getting worried. I charge a zombie, killing it in melee. Toni shoots one getting a Obviously dead result. Two more come onto the board looking for lunch.<br />
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<tr><td class="tr-caption" style="text-align: center;">A lone zed thinks Awesome looks tasty. He will violently disagree.</td></tr>
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Turn 19 z4 m1 c5 p 5 The policeman and I are charged again. I am apparently now being charged by zombi-zilla, as I am deadlocked in combat with him. The Policeman kills his in HTH. Toni kills one with the rifle. No new zeds spawn.<br />
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Turn 20 z6 m 4 c1 p 5 The civilians, seeing that we are distracting the zombies for them, run off the board. Thanks.<br />
Turn 21 z 1 m2 p 3 The policeman shoots and kills two zeds. Toni knocks one down with rifle fire. Zombi-zilla and I continue to fight it out.<br />
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Turn 22 z6 m4 p 3 Policeman shoots 2 zeds, killing one and missing one.<br />
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Turn 23 z2 m 3 p 3. I win the roll off with the Policeman. Zombi-zilla and I continue to stomp Tokyo flat, locked in combat. This is insane how badly I rolled. Toni kills a zed with the rifle. The policeman runs up to the melee and gets locked into combat. Finally, on the zombie activation, we put him down. Crazy. No new zeds<br />
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<tr><td class="tr-caption" style="text-align: center;">The body pile gets huge.</td></tr>
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Turn 24 z6 m1 p6 Toni misses her shot. I fast move out for one of the remaining zeds. <br />
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Turn 25 z 5 m4 p1 Policeman kills one and spawns 1<br />
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Turn 26 z 3 m1 p 1 I kill mine in hand to hand easily. Toni gets the last kill of the game with the rifle, as no more spawn. Whew.<br />
I figured I had to kill all the zombies around my home. Couldn't have them sneaking up and eating my brain while I was sleeping. I thought I might lose this one a couple of times. I enjoyed it, but it was tense. I was amused to see that after four games with no police, my shiny new officers had TWO chances to come out and play in one game. As a always, input is appreciated.Anonymoushttp://www.blogger.com/profile/15574819179307097176noreply@blogger.com7tag:blogger.com,1999:blog-3046695776714077812.post-91308438127367888962012-07-16T01:30:00.000-07:002013-09-07T20:40:22.507-07:00Day 1, episode 3, A trip to S Mart<br />
<i> I came to with Randy, the owner of Bullseye standing over me. "You okay Chuck?" "Yeah, just a little woozy. " He had pulled me out to the truck, where Toni was sitting up. "You take care now. It's crazy out today. I've had to put down half a dozen sick folks today. Worse than rabies, this is." With that, he turned and walked back into the store, locking the door behind him. "Guess that means we get no guns here." Toni is talking to me. "Nah, not a big deal. Wally world is just down the street. They have guns and other stuff we need. " She smiles at me, and off we go. </i><br />
<i> We pull into the parking lot, and it's a zoo. Cars are everywhere, lights are flashing, people are running and yelling in some pretty random directions. We hop out of the truck, and just like last time, they run past us. It's like a mosh pit, I swear. Toni will have a black eye from the last time, and my nose has only just quit dripping. Oh well, it's all shiny. Once more into the breach. </i><br />
<i> We push past them heading for the darkened entryway. A couple of zeds are heading our way, but we are up to the task. One rushes me, and I put him down hard. We both run up to the next one. That poor sucker never stood a chance. I pulled back, but Toni hammered him with the pan. Silently, she stooped down and cut off the head with my lock blade. "Just making sure." She answers my unasked question. I begin to wonder what's happening to my wife. Behind us, there is yelling and screaming, and the sounds of people puking. No time for that now. We have to take care of us.</i><br />
<i> Stopping for a second to look around, I spot some zombies over by some rednecks jacked up truck. They seem interested in some of the people who ran past us though, so Toni and I jog for the store.</i><br />
<i> We get to the front doors and duck inside. Chaos rules. I hear growls, screaming and crying. The emergency lights are on. There is no way we can get all the stuff we need! Despair starts to set in. Toni reads my mind and says "Just grab what we can right now and let's get out of here. Lucky me, that girl's a keeper. I grab a turned over shopping cart. Near the front is the seasonal section, and for some reason there is 55 gallon drum of gas, I guess for the lawn mowers. We quickly lever it into the cart. I head for the exit, only to hear breaking glass behind me. Toni grins when I turn around, arms full of cartons of cigarettes. I can't argue. They will be worth a lot in two ways. She's a real witch when she's having a nic fit. I'm sure she's not the only one.</i><br />
<i> We head out. I am sure I heard something closing on us, but you just couldn't see in the dark. As we step outside, about four guys tried to jump us for our stuff. We hammered them fiercely and they took the better part of valor. OUR STUFF, dammit. In the short time we were inside, the parking lot got even more crazy. I could see more zombies, they were chasing people. I am sure Bedlam looked like this. We kept our focus though, and headed for the Pick 'em up. I yelled at Toni "Go on ahead and drive. I've got to get this in the back". The zombies were closing on us when she slid into the front seat. If it weren't for the fact that I had the drum in the cart there was no way I could have gotten up that high myself. The damn thing was heavy! I tipped the cart over to get the drum onto the tailgate, and slammed it shut. I leapt in pounding on the side rail, and Toni sped off. Whew!</i><br />
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I again rolled a 1 d6 pass for the getting there. I set the table up so we had to get through the parking lot and into the store. Since this was the third objective, this was important. 3 zeds and 10 civilians. In the middle of the parking lot, that was crowded. Well, off we go. We make it thru the civilians this time, I took on 6 and she beat 4. <br />
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Turn 1 doubles, generating 2 more civilians. zombies 5 me 4 civilians 6 I fought both civilians and they ran past without incident.<br />
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Turn 2 z4 m5 c3 the civilians move down the parking lot to the edge, but the zombies are closing in.<br />
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Turn 3 z 4 m 1 c 1 zombie kills a civilian, starts a 4 turn feast that panics most of the civilians. 4 run off the board to safety, the rest retire or duck back thru the parking lot. We are not in Line of sight for feast. With the two zeds closing in the middle of the parking lot, I pass 1d6 zed no zed, Toni passes 2. <br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjX8BqOtJ-wO-It2VF3Bp4qQkxRqr0N0EfNDZqZ1zjr4h-K2YhSXoup-4CJC4fxv37_jkmiVClssCuemiu7ZFShz0ZJDVCucbhJeWS60mzxUsDs6QwD1EP82YBmogGQXOByxvlnutAUI1iY/s1600/023.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" ca="true" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjX8BqOtJ-wO-It2VF3Bp4qQkxRqr0N0EfNDZqZ1zjr4h-K2YhSXoup-4CJC4fxv37_jkmiVClssCuemiu7ZFShz0ZJDVCucbhJeWS60mzxUsDs6QwD1EP82YBmogGQXOByxvlnutAUI1iY/s320/023.JPG" width="320" /></a></div>
Turn 4 z 4 m 3 c5 Generates 3 zeds by the monster truck. I pass 2 d6 being charged, and kill the zombie coming at me. We then charge the other one, and Toni kills it. I hope I did that combat right. We both fought it, I kept her dice separate from mine, and she beat it before I had a chance to roll.<br />
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Turn 5 z 3 m6 c5 the zombies from the monster truck kill one of the hunkered down civilians, feasting for one turn. It's looking grim for the herd that tried to run me down. No one coming to rally them and zombies nearby.<br />
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Turn 6 doubles (I am learning to hate them) generate 4 more civilians Z 1 M2 c 6 We move fast 8" going for the store. The zombies are busy with lunch, and the civilians just tremble a lot. </div>
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Turn 7 z4 m2 c4 We fast move 8" to the store. Couple of great rolls later, and I have fuel and luxury items. The zeds near the taxi kill another hunkered down civie with a 6 turn feast going on.</div>
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Turn 8 z6 m4 c2 The zombies feasting by the taxi caused more chaos in the civilians. A few passed the feast test and ran off the table, a couple retired, and some ducked back. None of the original set rallied. These guys are toast.</div>
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Turn 9 z 3m 5 c5 zeds close in, it's getting hairy.</div>
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Turn 10 z6 m1 c1 We fast move closer to the truck. The civilians scatter to the wind in reaction to the zombies. The parking lot is a real mess.</div>
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Turn 11 z1 m5 c5 a pair of zeds charge in to combat with a couple of civilians in different locations. Importantly, the civilians are closer to the zeds than we are. Both combats end in a tie.</div>
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Turn 12 Z2, M3 C5. We race to the truck, Toni outrunning me and jumping in to drive. I throw the gas in the back and jump in. Scene changes....</div>
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This was a great game for a couple of reasons, but a bit of a let down as well. The fact that we both made it in and out of the store was great. We found stuff as well, a couple of good rolls there. The let down was the civilians. They are literally flooding the game board. Is this common for everyone, or is it just me? </div>
Anonymoushttp://www.blogger.com/profile/15574819179307097176noreply@blogger.com6tag:blogger.com,1999:blog-3046695776714077812.post-47392305247851233932012-07-15T01:30:00.000-07:002013-09-07T20:35:15.777-07:00Day 1 The Mob Rules Lawrenceville<i>"What now honey?" Toni asks me as I drive away from the crowd of hungry Zeds. "Let's run into Bullseye and grab a couple of guns and some more ammo." We circled the block and lost them. When we came back around, the streets looked deserted. "Ready?" I asked the love of my life. "Let's go." Her attitude has taken on a frosty air I normally associated with telemarketers and the people who stop you in the mall to do surveys. I knew she wasn't mad at me, just getting her mind right for what was next.</i><br />
<i> As we hopped out, the street erupted into chaos. A mad rush of the same idiots who were at the Cornerstop came out of the alley, screaming and pushing. As I turned into them, football practice and SCA sheild wall bashing came in handy. Toni had no such practice. We'd put her in armor all of once, and she said it was too hot. We still had the armor for her, but she had no idea how to bust a gap and swim thru the opening. Down she went, stunned. I could see she'd be okay, but was going to need a minute to recover. </i><br />
<i> I grabbed her and threw her into the truck, locking it. Then jogging, head swiveling to spot danger, I headed for Bullseye. I just wanted another shotgun and some more ammo. Maybe another 9mm, but I didn't want to be greedy. Others would need them too. </i><br />
<i> The crowd behind me ran down the street as I heard shuffling noises in the alley. Guess I know now what they were running from. I got to the front door of bullseye and yanked it open. It was empty of humans and zeds alike. Worse, all the guns were gone! It didn't look like the place had been looted, so I guessed they had locked up the stock in the back, or maybe upstairs. I know the guys at the shop pretty well, and figured that if they were holed up in back I could talk them out of some supplies. I</i><br />
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<i> I headed for the back door. That was my mistake. I heard yelling in the back room. As I opened the door more people stampeded out. I turned my shoulder into them, but took an unlucky step and fell. They rushed over and on top of me in thier haste to leave. I just faded to black.....</i></div>
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This was going to be a quick in and out for me. I figured the gun store would be like a big box store objective, with guns... right? I made the getting there roll, again passing 1d6 and since it is the second stop, I was okay. I rolled and only had 2 zeds to begin with. I placed them, put my models on the board, and rolled my 2 dice for the number of terrified civilians. I gulped when 11 came to play. Not daunted, started with 6 for me and 5 for Toni. She got through 3, but the fourth knocked her oof. I finished the rest. Ouch.</div>
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<tr><td class="tr-caption" style="text-align: center;">I lock Toni in the cab of the Tundra for Safety.</td></tr>
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Turn 1 zeds 6 me 1 civilians 4. Rolling a 7 meant that 3 zeds showed up, all in the same place as one of the first ones, down the alley from the truck. I rolled for a fast move and got it. I figured that recovering Toni and putting her in the truck, locking the doors was my best option. I lost half my move to do that, and moved 4" toward the objective.</div>
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Turn 2 z1 m2 c6 I moved fast 8" to get to store, not quite there. The zeds close in on what looks like lunch to them.</div>
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<tr><td class="tr-caption" style="text-align: center;">What the Civilians were running from.</td></tr>
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Turn 3 z5 m 3 c3 I enter gun store, roll that it is empty. The next roll of 4 shows it has not been looted. I then check it, and roll a damn 5. Nothing. Sigh. 5 of the civies run off the board while the others close in on the end of the street.</div>
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<tr><td class="tr-caption" style="text-align: center;">The disappointing gun store</td></tr>
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Turn 4 doubles leads to 5 civilians. z3 m1 c3. I get thru 3 of the civilians before one knocks me oof. Crap. This location is over for me.</div>
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A quick check of the rules says that some Dues Ex Machina happens. I come to and go to the next location. Wow. A couple of bad dice rolls are wicked in this game. Glad for it being day one!</td></tr>
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Anonymoushttp://www.blogger.com/profile/15574819179307097176noreply@blogger.com12tag:blogger.com,1999:blog-3046695776714077812.post-43168422607619445592012-07-14T06:46:00.003-07:002012-07-14T06:46:26.785-07:00Season 3 Comic Con Walking Dead TrailerI am so pumped about this season! The last one started kind of slow, but really made up for it. <a href="http://www.amctv.com/the-walking-dead/videos/season-3-comic-con-trailer-the-walking-dead" target="_blank">This looks</a> to be spectacular.!Anonymoushttp://www.blogger.com/profile/15574819179307097176noreply@blogger.com2tag:blogger.com,1999:blog-3046695776714077812.post-72855196215664330042012-07-13T19:31:00.000-07:002013-09-07T20:32:05.619-07:00Lawrenceville Erupts Into Chaos. Film at 11<div class="separator" style="clear: both; text-align: center;">
<i>The radio news had been awful all day. Some kind of sickness was causing people to do crazy things and there was even the "Z" word being used. I figured the best thing to do was grab Toni, head home and fort up. Mentally going over the house supplies, I realized we were short on foods. If this was going to last a while, we might need more, as well emergency stuff. First things first though. </i></div>
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<i> Get Toni. I rolled up the street to the first parking spot open and hopped out of my truck grabbing my practice sword. Seemingly from nowhere, a bunch of people stampeded right for me. Pushing and shoving, even whacking a couple with the stick and I made my way through them. </i></div>
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<i>Breathing heavily, I started walking down the street to the cafe. Some drunk came stumbling out of McCray's Tavern. I walked past him, still fuming about people who were being rude. </i></div>
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<i>Still walking to the cafe, I notice the drunk is following me. Creepy. Better get Toni home and away from this insanity.</i></div>
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<i>Creeped out a bit by the drunk following me, I jog over to the Cornerstop and call out for Toni. As I open the front door, 3 of the patrons bolt past me, almost pushing me down. I am getting pissed off now. Then I spot Toni, shaking a frying pan at the mob gathered in the back of the cafe. "You came for me!" She is close to tears, but not scared a bit. Happy to see me, she says. About then I realize that one of the idiots walking around outside isn't just stupid, he'd dead. There is a hole in his chest the size of a baseball, and he's trying get in the cafe!</i></div>
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<i>I jump at him, bringing out my tourney winning snap shot. Connecting with his temple, he quits moving. I </i>think<i> he's done. But I'm not sure. How do you kill something that is already dead? Where are the police? The Army? Well, time for some thrilling heroics, I guess.</i></div>
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<i>Still more people push past me, almost knocking me down again. Crazy, and I know a lot of these people damn it!</i></div>
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<i>Now that I see how they move differently, I see several zombies on the street, and one of them charges Jack Everett, an Attorney who had been having lunch. He screams and smashes the zombie to the floor with his briefcase.</i></div>
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<i>"Toni, grab some food. We're going to need it at home." She just nods and grabs a bunch of cans, putting them in ever present messenger bag she carries. Bag over her shoulder, frying pan in one hand and to go cup of sweet tea in the other, she heads out the door to me. As I'm watching, out of the corner of my eye I see another shambler stagger at me. I rush to meet it, beating it with my stick, and it goes down.</i></div>
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<i>"Let's get out of here!" We take off for the truck at a jog, and the rest of the crowd runs the other way. I am a bit nervous about getting to the truck. I see some zombies facing away from us as we jog that way. We move as quietly as possible, but the sight at the rear of the truck is sickening. A bloody corpse is starting to stir.</i></div>
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<i>"Run for it!" I yell, and we get to the truck. About half a dozen zombies were around the corner where I couldn't see them. Crap, they were coming for us. </i></div>
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<i>We jumped in the truck, Toni hood sliding like Luke Duke, and I got us the hell out of there. Don't mind telling you how badly that frighted me. I decided there and then to grab my armor and the shotgun before heading back out for more stuff. Shit just got real!</i></div>
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This is the new, smaller 3 x 3 board. The objective (Wife's work) is the small brown building in the middle. I will enter from the right. I chose this because in real life, I would get her safe first. So I played this as it would be on today, July 13th, (a Friday) 2012. In my truck is my practice SCA sword, (1 handed weapon 1 impact) and a lock bladed knife. I am a rep 3 civilian with brawler (lucky for me) and slow. I passed the getting there roll with 1 d6, and it is counted as getting there on time. Toni is a rep 3 civilian with Stone Cold (I had no idea she would turn out to have nerves of steel. Rolled it.) I will assume she picked up a frying pan (1 handed 1 impact weapon) when things got crazy. She occasionally goes shooting at the gun range around the corner, but did not today, so no pistol for her. Might have been useful. I rolled 3 Zeds to start, placed them, took a deep breath and rolled for the first turn. </div>
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Turn 1 and insanity ensues. Zeds 6 Me 1. I roll 7!!!!! civilians come out of nowhere when I get out of the truck, trying to get down the street. I have no idea why they trying to run me over, but I managed (barely) to push my way thru them. (I hope I did this part right.... I counted the ones I tied with (2) as pushing past me.</div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhx4uDqN8QrrzdhQKAShs2tptqp8ngkPXQpCMS-gjDZixArXmCQqchzKG8280F4miOX883EuUDXxeLj1jgwQ0MUR4bYFYSLn26bn65wO9uLUSF7lRmaH_6lwldlKzrBC8aEVILCOmEbw4WI/s1600/008.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" ca="true" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhx4uDqN8QrrzdhQKAShs2tptqp8ngkPXQpCMS-gjDZixArXmCQqchzKG8280F4miOX883EuUDXxeLj1jgwQ0MUR4bYFYSLn26bn65wO9uLUSF7lRmaH_6lwldlKzrBC8aEVILCOmEbw4WI/s320/008.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The unruly mob!</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">The real cornerstop Cafe, from inside my truck.</td></tr>
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Won the other combats.) I move 4 inches (failing to move fast), trying to get to the Cornerstop Cafe.</div>
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Turn 2 doubles produced 1 more civilian to argue with, then Zed 3 me 2 Civ 5 (I figured the civilians had thier own init, and it would not count for doubles, 7's, and 11's. A boy civy is charged by a zombie and retires, hunkering down around the corner. A zombie comes staggering out of the shop in front of me, yet I fail to recognize it as such. I walk blithely past, again failing to move fast. Guess that slow is true! </div>
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Turn 3 z6, m2 c5. I finally pass a fast move test (1dice)</div>
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Turn 4 z2 m1 c3. Most of the Civs run off the board, the new guy makes it the edge. The zombie near me gets closer and the one near the civilians closes in. I move a little closer to the Cafe.</div>
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<tr><td class="tr-caption" style="text-align: center;">It must be hard to see with the chemical mask on.</td></tr>
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Turn 5 z5 m2 c6. I pass my fast move test and get to the Cornerstop. There is my beautiful wife, cold eyed and clutching a frying pan as a bunch of unruly customers are milling around the back of the cafe, unsure what to do.</div>
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Turn 6 doubles z1 m4 c 6. I pass a zed no zed test with 2 dice. I have to deal with 3 civies pushing past me into the street, and just as i turn around I am charged by a zombie, and pass my test with one dice. We come to 0 successes in combat, staying locked.</div>
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Turn 7 z3 m 4 c5 The civie near the cornerstop is locked in combat with his zombie, passing his charged test 1d6 but being unable to deal with him. My combat is more successful, making mine obviously dead.</div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXL98BaGqloDLUYXzqLSC88TdbNVXg26QDIb9IQOLrv6kJbLEFZp7e_n6zaBGLCRmCEVbois73cJNiITxAc87UtNdINVsdH4h1QW4OYQxr3gasZcRJ-dQEE3VnJ5cIDo06JjJb3aSWhqvB/s1600/016.JPG" imageanchor="1" style="clear: right; cssfloat: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" ca="true" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXL98BaGqloDLUYXzqLSC88TdbNVXg26QDIb9IQOLrv6kJbLEFZp7e_n6zaBGLCRmCEVbois73cJNiITxAc87UtNdINVsdH4h1QW4OYQxr3gasZcRJ-dQEE3VnJ5cIDo06JjJb3aSWhqvB/s320/016.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Attorney beats man with briefcase. Suit pending.</td></tr>
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Turn 8 doubles produce 3 civilians z 1 m6 c6 rolling a 7 means 3 zombies appear, coming out of the store where the first zombie appeared. The civie near the cafe kills his zed,</div>
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The one near my truck loses horribly. A four turn feast ensues.</div>
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<tr><td class="tr-caption" style="text-align: center;">This poor guy is the only reason I got to keep my truck. He drug the zeds away from us.</td></tr>
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Turn 9 doubles (again, the board is getting crowded!) 4 civies to deal with, z 6 m2 civ 1. I fight the civies first, again tying even with my advantages. Finally we activate, search and find food, strangely enough in a cafe, and the civies run off.<br />
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<tr><td class="tr-caption" style="text-align: center;">Ran out of modern civies, so my Mordheim gang gets a cameo.</td></tr>
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Turn 10 z1 m5 c 6<br />
Turn 11 z3 m 5 c1 I pass a being charged test, as the lone zed around the corner gets into the action. I win the combat and knock him down. The zombies near the truck join the feast.<br />
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<tr><td class="tr-caption" style="text-align: center;">Wiser than I am perhaps, they head off for a nearby table edge.</td></tr>
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Turn 12 z2 m5 c4. 2 more zeds arrive at the storefront.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhe5aN6MRghCKSGAKs5Bs1iw_ZtF-kW7TvzXlKZDLnMl2gfXqvQcTAk9D0sdsKpwY2rv-b4rugySBapm9IdyjQU4KUciFGCofSSiR938qtMAtL_Hgf5BFJPY7bf_WkmTpLb_sB5GkYtgq9i/s1600/028.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" ca="true" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhe5aN6MRghCKSGAKs5Bs1iw_ZtF-kW7TvzXlKZDLnMl2gfXqvQcTAk9D0sdsKpwY2rv-b4rugySBapm9IdyjQU4KUciFGCofSSiR938qtMAtL_Hgf5BFJPY7bf_WkmTpLb_sB5GkYtgq9i/s320/028.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">What's that blubbering sound? </td></tr>
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Turn 13 doubles...sigh 1 civie. z2 m1 c5. the zombies finished their meal. They move to the hunkered down boy, killing him and starting to feast again for 4 turns.<br />
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<tr><td class="tr-caption" style="text-align: center;">Dessert!</td></tr>
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Turn 14 z3 m6 c 5<br />
Turn 15 z 2 m 4 c1 the civies run while the feasting continues<br />
Turn 16 z6 m 3 c 4 we fail to fast move, but get closer to the truck<br />
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<tr><td class="tr-caption" style="text-align: center;">Run for the truck Baby!</td></tr>
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Turn 17 z3 m4 c4 generating 2 new zeds out of cafe.<br />
Turn 18 z4 m6 c3 zeds move to close distance to us.<br />
Turn 19 z1 m2 c1 We race to board edge, but don't quite get off the edge. Zeds come close. Much depends on next roll.<br />
Turn 20 Z6 m2 c3.... Whew! We jump in truck and roar off.... What a game! The board was empty to start and full when we finished. <br />
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Anonymoushttp://www.blogger.com/profile/15574819179307097176noreply@blogger.com8tag:blogger.com,1999:blog-3046695776714077812.post-5469446962194078202012-07-12T07:45:00.001-07:002012-07-12T07:45:11.886-07:00A little help pleaseI am planning on running my day one campaign soon. I would like to run it as Me. Given that, here are my answers to the Day one questions, and I have a quandry. I am unsure if I should run a rep 3 or rep 4. Your input will be helpful. <br />
I am: 46years old<br />
Married, no kids<br />
Wife at work, Cornerstop Cafe, Downtown Lawrenceville<br />
Own my own home (well, with the bank for another 23 years....)<br />
Office is about 5 blocks from wife's job. I do sales, so I am often out and about.<br />
I would go get my wife first.<br />
My job is sedentary, true. I fight in the SCA and have for 22 years now. They knighted me for prowess on the field. I am not in great shape, about 6'7" (198cm) and 310 lbs (beer gut would be the right term). When it comes to fighting with a stick... got it. Running long distances? Only if a large horde is chasing me, and then not for long. That's my quandry. I shoot okay, not fantastic. Should I run a split rep? Maybe 3 for everything but hand to hand? Should I shut up and just run a 3? <br />
Lawrenceville is suburban. <br />
Supplies... <br />
No materials to barricade dwelling<br />
Food = 1 food between us<br />
No Generator<br />
Weapons<br />
Swords (2)<br />
Spear (boar)<br />
Pistol, 9mm<br />
Shotgun 12ga pump<br />
Mosin Nagat rifle<br />
Fair amount of ammo, not crazy. Usually buy more when we go to shoot.<br />
Plenty of improvised weapons (SCA Swords are sticks...Hard sticks)<br />
Vehicles<br />
Toyota Tundra (Pickup)<br />
Pt Cruiser (Minivan / Station wagon crossbreed)<br />
Luxury Goods<br />
Not much, some jewelry, the wife smokes so some packs of cigarettes, a few bottles of beer. Kind of out of luck there.<br />
I would go to get my wife first. (Odd they ask this twice)<br />
Then to the Bullseye gun store (On the same block) I need ammo, and would try to get another shotgun.<br />
Then go home (Armor, weapons, Dogs, Gas cans, etc)<br />
ATM<br />
Supermarket<br />
Big Box Store (home depot to get lumber, generator, more gas cans)<br />
To my friend gunthers house (guns, he's an army ranger, if he's not home have to get his wife and kids)<br />
Gas Station to fill up vehicles and gas cans)<br />
That's where I am. I going to play soon, and need your help. I keep a practice sword in my truck. What shoud I do about rep?<br />Anonymoushttp://www.blogger.com/profile/15574819179307097176noreply@blogger.com4tag:blogger.com,1999:blog-3046695776714077812.post-3898732351736179552012-07-11T17:37:00.000-07:002013-09-07T20:23:38.730-07:00State of the Horde on July 11<div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;">
I've been working on my Zeds. I have just finished the last of this round, and now can boast of a 32 zombie horde. I finally punted and used sand and grey paint on the bases. They are looking more like a horde now, not very consistent in color scheme, but that is what I wanted. I've also been working on the Ezzard building. It is in the background. It needs an interior, but the outside is done. Once I've done the insides, I will base it like Niko's. Speaking of Niko's, it is done but for the sign. My wife is the holdup there, and I am just unwilling to push that button too often. She had opened her photoshop and worked on it a while, but got mad when the pics came out the wrong size when printed... So I am waiting again. As soon as I can get the sign for it and the billboard done, I post pics. I've done the inside of the wine shop, butsted out the windows, put in a counter and some shelves and tables, and boarded the front door. At any rate, here is the current horde that is finished.</div>
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<tr><td class="tr-caption" style="text-align: center;">Rawr!<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirB9xgojnUjbGxk5bvRctGbX528tH_LOLmEBAMkKbkWWnlSBwezlijVAnki4R-lA9zZ33nSKEz4pPTFruS5um9o93RXCml7bxBcbyzbEh7XtIvinPdcsCqBk7DJEImjvkiWXiRAAyKDfj7/s1600/711+horde+003.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" ca="true" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirB9xgojnUjbGxk5bvRctGbX528tH_LOLmEBAMkKbkWWnlSBwezlijVAnki4R-lA9zZ33nSKEz4pPTFruS5um9o93RXCml7bxBcbyzbEh7XtIvinPdcsCqBk7DJEImjvkiWXiRAAyKDfj7/s400/711+horde+003.JPG" width="400" /></a></div>
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Aside from that, I understand the the Zombicde games are onboard ship, headed for the US now. I am excited, a lot.</td></tr>
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Anonymoushttp://www.blogger.com/profile/15574819179307097176noreply@blogger.com6tag:blogger.com,1999:blog-3046695776714077812.post-189712956450503012012-06-28T11:49:00.001-07:002012-06-28T11:49:20.940-07:00The ManCave in all it's (unholy) glory<div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;">
You guys wanted to see pics of the the cave, well, here it is. </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQXiPiEk0Nht_YS5vQi4r4PlPToJsTHpJkV9RHoodMBuP2vq1nRrc3ZaifrZdAJFyMgl1R8t7KDjA7bU48cB9Wpaulze9jWqKQf_Wu6gU5lB-Z1BcXg0aenoyBf7VM-3qYRuDH4yYKH7Kp/s1600/mancave+001.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQXiPiEk0Nht_YS5vQi4r4PlPToJsTHpJkV9RHoodMBuP2vq1nRrc3ZaifrZdAJFyMgl1R8t7KDjA7bU48cB9Wpaulze9jWqKQf_Wu6gU5lB-Z1BcXg0aenoyBf7VM-3qYRuDH4yYKH7Kp/s400/mancave+001.JPG" vca="true" width="400" /></a></div>
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This is my zombie table, 4x8. In the background are some of the shelving units with games on them dating back to the mid 80's.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKh3i11Qy4GfQIs-VkRtIqom6KlcXL0CB4C8fDj0V3CpVTF8jaXsTBi3QbdDL3o6cbffq16sKNXXt4-QgnYtO38twR7VNWN2UUOywRLPzSbmUOosHxPLcTpQASDkj5Uf9STWKWsdIdi4k_/s1600/mancave+002.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKh3i11Qy4GfQIs-VkRtIqom6KlcXL0CB4C8fDj0V3CpVTF8jaXsTBi3QbdDL3o6cbffq16sKNXXt4-QgnYtO38twR7VNWN2UUOywRLPzSbmUOosHxPLcTpQASDkj5Uf9STWKWsdIdi4k_/s400/mancave+002.JPG" vca="true" width="400" /></a></div>
Facing the other way, standing next to the shelving. You can only see the bottom of some of my broken dead shields. I use some of the old ones a wall decorations.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAW7ULOtVcsym1pqiZs7Man4gu0YA1In2AIA8umjWfI_Qu-pvjfkGys27VRDOi6LlcO67N8rOaKdHjgd9d-rWJ6ppD22WpYKN7vz1fektl_czPg3MDqc3oZbg2AiQXTsmLV2VGV8GSRqc8/s1600/mancave+004.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAW7ULOtVcsym1pqiZs7Man4gu0YA1In2AIA8umjWfI_Qu-pvjfkGys27VRDOi6LlcO67N8rOaKdHjgd9d-rWJ6ppD22WpYKN7vz1fektl_czPg3MDqc3oZbg2AiQXTsmLV2VGV8GSRqc8/s400/mancave+004.JPG" vca="true" width="400" /></a></div>
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The other table is mordhiem ready in about 10 minutes, there are currently modeling projects residing on it as well.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgn8DLfhefdIz7Zz7MsXJKmdDqz5xVKvy9GvP2dUnHfofjatbeImvNfNoAnDExT7XLcz0RbY65zpBdBUNbl8JQ5IB27d32xQHLenbxXZdjKLWKI2C4J-P_FaSSVhYdZFHkVD2Ih49nMoTnX/s1600/mancave+003.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgn8DLfhefdIz7Zz7MsXJKmdDqz5xVKvy9GvP2dUnHfofjatbeImvNfNoAnDExT7XLcz0RbY65zpBdBUNbl8JQ5IB27d32xQHLenbxXZdjKLWKI2C4J-P_FaSSVhYdZFHkVD2Ih49nMoTnX/s320/mancave+003.JPG" vca="true" width="320" /></a></div>
At the head of the mordhiem table is an Egyptian Coffin made for a party. It was Pharaohs and Faries, come as your favorite. Lots of fun costumes there. <div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQAPJu2e0uHte_vu1IUxLRYl3WvFC7yGEbRRIL_DR06AtMAzaWObx-ZMoSvJZuwZCQVDnZ46rbMA65Q2tQ8oXJ-JDOSU9soXAEB-0XI46jsAg-JWbYMZ8nlYvyCrSvn2VkusJOZYAdGs_l/s1600/mancave+005.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQAPJu2e0uHte_vu1IUxLRYl3WvFC7yGEbRRIL_DR06AtMAzaWObx-ZMoSvJZuwZCQVDnZ46rbMA65Q2tQ8oXJ-JDOSU9soXAEB-0XI46jsAg-JWbYMZ8nlYvyCrSvn2VkusJOZYAdGs_l/s400/mancave+005.JPG" vca="true" width="400" /></a></div>
The end of the mordhiem table, some more shelving, and on the top are some of my sailing ships. You can see a Longship and a Snow. I have some more ships and crew being done to let me pretend to be Jack Aubrey as well, in 28mm.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbdm2qU7GLjpaikiv-IFpVumqtc7bdiiwRwp54D1lZHKLkVQl1BRolQSMVjAUbzWoeb1XrmXDc7f09SM-YDejcFJG-55_X7OzFbflthb24H0sdDjeK1KYwiow5FKp6PKEr6bbxTb7P_sA6/s1600/mancave+006.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbdm2qU7GLjpaikiv-IFpVumqtc7bdiiwRwp54D1lZHKLkVQl1BRolQSMVjAUbzWoeb1XrmXDc7f09SM-YDejcFJG-55_X7OzFbflthb24H0sdDjeK1KYwiow5FKp6PKEr6bbxTb7P_sA6/s320/mancave+006.JPG" vca="true" width="320" /></a></div>
More storage, behind the Pharaoh's Tomb, mostly Khador and Space Marines here. <div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8pLgGlPkpYG1MGTser4X7q2fORVq24Id3wErYJs0wdv1lrCQFNmGcHyEtfQTQbdpV3lTsG9qyix8ZP197COUG00acQpf-e-MGjhabWw60eBQVfS27MS0z9E4GQD1f6NNMvfqdXUaP6Vil/s1600/mancave+007.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8pLgGlPkpYG1MGTser4X7q2fORVq24Id3wErYJs0wdv1lrCQFNmGcHyEtfQTQbdpV3lTsG9qyix8ZP197COUG00acQpf-e-MGjhabWw60eBQVfS27MS0z9E4GQD1f6NNMvfqdXUaP6Vil/s320/mancave+007.JPG" vca="true" width="320" /></a></div>
The Painting/Modelling work station. I a sad to say, not used enough. <div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBZGAh3pdq5dF4RlV-Wz8wGHYH6nnny6vE1reR2QCDrQ9O-GZed-Bu-6X3zm3Aa6top-Z62vsllJ60KHHLy0dVfUqcGOJDoeaeuKKwAJ9Xj9qnosdFw7iD2DuY_c6MMuavRnSW-PR2fgUm/s1600/mancave+008.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBZGAh3pdq5dF4RlV-Wz8wGHYH6nnny6vE1reR2QCDrQ9O-GZed-Bu-6X3zm3Aa6top-Z62vsllJ60KHHLy0dVfUqcGOJDoeaeuKKwAJ9Xj9qnosdFw7iD2DuY_c6MMuavRnSW-PR2fgUm/s320/mancave+008.JPG" vca="true" width="320" /></a></div>
Finally, the Bar in the background. I keep talking about putting up drywall and making it more liveable. I secretly worry that if I do, I might lose some of the space to my wife. <br />
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Well, that's my mancave, minus the bathroom and my SCA room. As always, comments and suggestions are welcome. <br />
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<br /></div>Anonymoushttp://www.blogger.com/profile/15574819179307097176noreply@blogger.com7tag:blogger.com,1999:blog-3046695776714077812.post-53784082915844166662012-06-23T05:43:00.000-07:002012-06-24T05:47:01.223-07:00Too funny to pass up<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGcS1vpjvyEIeJD8vsckFFFES5Yja7BBvfqewA7tqVG8uMqDhX3jGe4QE_pUqyyN5XKcNMataktX_d0Kuly4h0zRb3BdM20ffkLc7YOnvRodx8F8gEgihXhw0v7rc1_gRKApqvz4Stx7xD/s1600/fingerzombies.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" rca="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGcS1vpjvyEIeJD8vsckFFFES5Yja7BBvfqewA7tqVG8uMqDhX3jGe4QE_pUqyyN5XKcNMataktX_d0Kuly4h0zRb3BdM20ffkLc7YOnvRodx8F8gEgihXhw0v7rc1_gRKApqvz4Stx7xD/s320/fingerzombies.jpg" width="312" /></a></div>
Zombie Fingers.... This is perfect.Anonymoushttp://www.blogger.com/profile/15574819179307097176noreply@blogger.com6tag:blogger.com,1999:blog-3046695776714077812.post-68732001630990310312012-06-21T07:05:00.001-07:002013-09-07T20:22:18.073-07:00Escape from Lawrenceville, Day 1 "<i>This is Courtney Courtny, the Channel 5 medical reporter bringing you breaking news from Lawrenceville, Ga. The Yerkies primate research center has had an outbreak of a strange virus that has turned the monkeys both lethargic and violent. Several handlers have been bitten, gotten sick and were thought dead. They seem to have gotten the disease from the primates. Not very usual in such a situation, but certainly possible. They also have turned violent, and attacked others. People are advised to avoid contact with infected individuals. That's all for now. This is Courtney Courtny, Stay Home and Stay Safe;"</i><br />
<i> </i>There really is a yerkies primate research center for the CDC not too far from my house. Food for thought on a sleepless night. I've had my squire Kelson over for a couple of days, he is visiting from Huntsville, Al. <br />
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<tr><td class="tr-caption" style="text-align: center;">Kelson, giving me a chance to corrupt him with his first tabletop game.</td></tr>
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He's never played a miniatures game, but has rpg'd quite a bit. I asked him to give me a hand with my first run with ATZ, and we set up the table and made a run for the chopper. The batrep follows. I am playing the Not Vincent we will call Larry, and Kelson has the Not-Ellis we will call Bo. I assumed that we were on Day 1, in an Urban area, and armed with what was on the model, IE SMG's in both cases. I also designated a building as "Bullseye", our local gunstore and shooting range, and made it an objective on the way. We had to move from the parking lot behind the Corner Stop Cafe to the gunstore, then on to the helipad at Gwinnett Medical Center. I rearranged Lawrenceville a bit, and had to use some of my fantasy/middle ages scenery as I am still putting together the town.<br />
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<tr><td class="tr-caption" style="text-align: center;">The start for our heroes</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">The red felt was where to fire was, the green to designate the lawn around the courthouse</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">A quiet street, almost</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">The helipad is on the roof of the back building</td></tr>
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Still, we got a game in, then part of another. Here goes:<br />
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Bo and Larry, a pair of unlikely friends, were freaked out by the newscasts. Bo had been to Bullseye earlier that day and picked up an ak-74 and an MP-5, which promptly all but melted his credit card. He meet his friend Larry at home, and they discussed what was going on.<br />
Suddenly a large explosion goes off down the block. They run down the oddly deserted street to see what was going on, and notice a fire betweeen the Ezzard building and the Gwinnett senior center. About that time, a helicopter is flying low overhead, broadcasting "All civilian personnel, make your way to the helipad at the Gwinnett Medical Center for immediate evacuation. Avoid contact with Infected individuals." The message repeats several times. <br />
Larry and Bo begin a heated discourse about what to do. Larry is for just running for it, while Bo thinks Bullseye is the right call. Several minutes pass as the discussion continues, and they can hear what seems like shuffling footsteps. Then they see someone coming down the alley near Bullseye.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsvbFEAl0TUIgmMSsci0npd4mDBobkaEGXsWQgO0ni0ToFFtuHpggtPWStiNrWZ5WQxTSh2DXdxbQBgL83AgrLM3F-ue8K-UdDaEMGGHn4HG0le8YIhylkVAbC-7YaSrf30YkpA8IG1UcQ/s1600/IMG_0234.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" rca="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsvbFEAl0TUIgmMSsci0npd4mDBobkaEGXsWQgO0ni0ToFFtuHpggtPWStiNrWZ5WQxTSh2DXdxbQBgL83AgrLM3F-ue8K-UdDaEMGGHn4HG0le8YIhylkVAbC-7YaSrf30YkpA8IG1UcQ/s400/IMG_0234.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Issat Tina? Don't shoot her!</td></tr>
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The conversation stops as she walks more puposefully at them. As she breaks into a stumbling run, Larry realizes she's infected. She is about to attack them, so he opens up with his smg, which hits her but only knocks her down. Bo starts yelling at Larry about killing Tina, the waitress at the Corner Stop Cafe, but Larry says she was obviously already dead. The large chunk of her intestine she left in the parking lot when she broke into the run was his clue. They went over to the still moving corpse and put it down.<br />
Totally freaked out now, they decided it was time for even more firepower and headed over to the gunstore. Looted! Someone else had beaten them to it, but the empty store still turned up a AR-15 semi auto. Deciding that hanging around was a bad idea, Larry and Bo start jogging down the street in the direction of Gwinnett Medical. Near where the fire was, they spot a zombie staggering around, and also ahead of them on the street is another, both heading for them. <br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0lUXgB5VQHFBboJNt8t1TRQlD2ca9fNwABkeIempapIqQgyHjdj_A4bwIXv0o-InGM5hz7YvyTQA0OqeM2CHxxnwGjE87ghtSMWjKApjSpgIFWShhmS4rjmx7Y40VnkH0FUejI632NPAm/s1600/IMG_0236.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" rca="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0lUXgB5VQHFBboJNt8t1TRQlD2ca9fNwABkeIempapIqQgyHjdj_A4bwIXv0o-InGM5hz7YvyTQA0OqeM2CHxxnwGjE87ghtSMWjKApjSpgIFWShhmS4rjmx7Y40VnkH0FUejI632NPAm/s400/IMG_0236.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Wasting time arguing while the Zeds get closer</td></tr>
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Another heated conversation, some yelling, some pointing and more than a little name calling later, the pair decide to make a break for it down the street. As they look up, they realize the zeds have been closing the whole time. <br />
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Sprinting around some parked cars, the pair are making for a gap between the Brand bank and the county maintenance shed when one of the zombies charges them. Bo puts it down with the rifle, but a heretofore unseen shadow rises in front of them in the passage they were planning to use.<br />
They hesitate, trying to figure out what to do, and now several zombies, some seen, some just heard, are closing in. <br />
Larry and Bo sprint for the Zed in front, shooting and knocking it down. The medical center is in sight!<br />
They pause, reloading and breathing, looking at the broken open front door of the hospital, planning. Just when they are about to dash forward, disaster strikes. The first zombie they saw by the fire has been stumbling after them the whole way, and lunges around the corner to attack Bo. Bo bats ineffectively at him with the rifle butt, then trips and hits his head on the way down. Larry steps up and smashes the Zed with his weapon. A quick check shows what must be some serious damage, as Bo is still out. Larry puts him into a fireman's carry and runs for the hospital.<br />
As he breaks into the street, his heart sinks. Several zombies are heading for him, and his wild fire is ineffective. They grab him, and there is a welter of gore as the pair go down for... well, perhaps not for the last time.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZ-8__N0m5fnzbgR0MVBQQKZaidYlPp-Wx0jVj1fPhJBpwpyNNBEuAmjyKNaxmEutkQfaTsCu3di2NaduJAwSgxtHNKXVdeQlrdE8s1Qz_tX0Wk26tkDgrQ6lqJsnPhh0UNuM9Z_nvmemp/s1600/IMG_0238.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" rca="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZ-8__N0m5fnzbgR0MVBQQKZaidYlPp-Wx0jVj1fPhJBpwpyNNBEuAmjyKNaxmEutkQfaTsCu3di2NaduJAwSgxtHNKXVdeQlrdE8s1Qz_tX0Wk26tkDgrQ6lqJsnPhh0UNuM9Z_nvmemp/s400/IMG_0238.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The final stand of Larry and Bo</td></tr>
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In game terms- Board set up was designed to make us move around a bit, not just sprint for the end. I rolled 8 zeds, placed at random 4 and 4 on each half of the table, and started with two kind of near us, but one facing the wrong way.<br />
First couple of turns had us not activating, some zombie activation. One zombie headed for us, and I passed the zed no zed with 2, while kelson only passed with 1, I shot, attracting no z's, and then we finally activated. We capped it, attracting none, (5-6 roll on day 1) and headed for the gun store. I made the rule that any loot we found there would be a gun, strange as it seems. We rolled a 3 for store, so it was empty. Kelson found the rifle, and were off again. Several turns of zeds activating and us not later, we were in a tight spot. We activated and ran fast, trying to get away without shooting to attract more zeds. <br />
Finally we activate first and have to kill one, thanks Kelson. That fire attacts another, right in the darn way. The zeds activate, one of the ones chasing us catch up and put Kelson OOF. I melee it next activation and put it down. He fails to wake up, and I drag him off. Some of the other zeds activate and catch us in the street in front of the hospital, and the game goes all pear shapes. Oh well, we had fun.Anonymoushttp://www.blogger.com/profile/15574819179307097176noreply@blogger.com10tag:blogger.com,1999:blog-3046695776714077812.post-51020281166247970942012-06-18T17:19:00.000-07:002012-06-18T17:19:52.381-07:00A little more on Nico's and the Billboard I know I am ready for these to be done. I have to convince my wife to help me with the Photoshop for my signs on Nico's and the Billboard. My attempt in Paint <table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOGeO4MANzDPdG-1oD7vX7SbZq6VknJkiJj4b5HDblOa6G41D9_aEPgsRQ-pdTyCH-B7D6nhlATOBaCjTWN531iMuyeJTbtaeYf0-bkbjRU4EvossSyn-AjEbgvvmI59R1Sxjpeeak_-Ms/s1600/Midnightridres+billboard.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="304" rca="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOGeO4MANzDPdG-1oD7vX7SbZq6VknJkiJj4b5HDblOa6G41D9_aEPgsRQ-pdTyCH-B7D6nhlATOBaCjTWN531iMuyeJTbtaeYf0-bkbjRU4EvossSyn-AjEbgvvmI59R1Sxjpeeak_-Ms/s640/Midnightridres+billboard.png" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Not as nice as I'd like<br />
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This convinced me photoshop was what I wanted. Not awful, just not where I wanted it to be. I've based and painted Nico's and the Billboard, and have been working on some survivors. This week was busy. At fighter practice on Tuesday, I broke my shield. On Wednesday, I started work on a new one. They are fairly time intensive if you want it to look something close to right. I worked on all Wednesday night, went to fighter practice without one on Thurday, and worked on it to finish on Friday. Fought again on Saturday, my birthday, and went Kayaking down the broad river on Sunday. Whew! Hard week, fun week, glad to be back to modeling! <br />
Here is Nico's<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7Jg6L9UWugB2CbRsf_LENQjnD7tqzLSV41uUk4u6AlABReArXCXSkDJLjRqzbFUUEC-bA28lmZXpvO3UVUTnfq1sjWWqoMKmyjXJVPbR6jxOzqHpjjYqaN8u_8R2N-d3VCKGjtJdXILha/s1600/199.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" rca="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7Jg6L9UWugB2CbRsf_LENQjnD7tqzLSV41uUk4u6AlABReArXCXSkDJLjRqzbFUUEC-bA28lmZXpvO3UVUTnfq1sjWWqoMKmyjXJVPbR6jxOzqHpjjYqaN8u_8R2N-d3VCKGjtJdXILha/s400/199.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Before gluing the base on, and painting it.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTQeNpHQUuc_ds_My2h6whbJeauxhquU80mFh95eehGrS8zJAidsmBJ1e_SJH6hTqEyuMcrlLhwr5SElNURCAjNIvpvyxB1tcY-Z3bDFE4EhuUkfLu3X_3fveS7odMp1iAYDfUrXxM8Vp4/s1600/205.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" rca="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTQeNpHQUuc_ds_My2h6whbJeauxhquU80mFh95eehGrS8zJAidsmBJ1e_SJH6hTqEyuMcrlLhwr5SElNURCAjNIvpvyxB1tcY-Z3bDFE4EhuUkfLu3X_3fveS7odMp1iAYDfUrXxM8Vp4/s320/205.JPG" width="320" /></a></div>
And second:</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">Both Together, Bases done.</td></tr>
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As ususual, feel free to comment and I will happily entertain suggestions. The idea to use the window as the entrance was brilliant. Nico's will have boarded up doors and broken windows. Thanks!</div>Anonymoushttp://www.blogger.com/profile/15574819179307097176noreply@blogger.com8tag:blogger.com,1999:blog-3046695776714077812.post-57272627912595030492012-06-11T18:01:00.000-07:002013-09-07T20:15:43.070-07:00<div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;">
I certainly hope this keeps up. I've been enjoying the painting and building more with my zombie stuff than I have anything else mini related in a while. I am not sure if it is the subject, which has always been a favorite, or the blog (once I started reading everyone else's I was pretty sure I was going to start my own). Whatever the cause, I've been going at it steady for a while now. My 16 zombie hordlette is done but for basing (open for suggestions, am considering sand and gray paint, but flocking is pretty easy too. The putty on the base to make it look like concrete sidewalk idea was tossed out when I realized how many I had. Nor are all my efforts around the zeds. I am finishing up 4 survivors, and working on terrain. I've taken some ideas from you guys and some others to build my town. Today's post is about a couple of WIP pieces, Nico's Wine shop and a billboard. As the first models I am doing are based around the downtown area of where I live, I have selected Nico's, the Ezzard building (an architect firm) and the Gwinnett senior center as the first buildings to make. The senior center and Ezzard building are scratch building projects, and will have their own post. To say I have struggled would be an understatement. On to the easy stuff: Nico's Wine Shop </div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyO1mocpXDabMtpfXtM5sTyFPvNjez87n3dydQ4ynSSkf_0tvRBoOK-qyNYiNKVI1iyeJDMwiF2x4rlhfD8orE0r0SfOLHtI0A-CRO3lXIYbvEqlr3kduOJaRvgZdHsLLkEARwSFC_Kotp/s1600/IMG_0206.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" fba="true" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyO1mocpXDabMtpfXtM5sTyFPvNjez87n3dydQ4ynSSkf_0tvRBoOK-qyNYiNKVI1iyeJDMwiF2x4rlhfD8orE0r0SfOLHtI0A-CRO3lXIYbvEqlr3kduOJaRvgZdHsLLkEARwSFC_Kotp/s400/IMG_0206.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Nico's in all it's glory</td></tr>
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This started off life as the K-line Auto parts store. I pulled off all the decals, JB welded the frame together, sprayed it brown (and the roof a flat black) and mod podged the wallpaper in place. My wife was a great help here. She had some scrapbooking supplies from a short interest, and I benefited. The mod podge and the paper she got at <a href="http://www.michaels.com/" target="_blank">Michael's.</a> I still need to cut the paper out from the windows on the walls, put in some glass for the front windows, and paint up the doors this came with. They don't open, and I am considering trying to make some that do. The sign will be printed on my home computer. I figure the place will be pre-looted, but a careful search might turn up some luxury goods. In real life, they carry some very good beer as well as wine and a few cigars. The bottles could also be quite useful should some intrepid survivor make it to the gas station a couple of blocks away.<br />
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The billboard I saw someone else do and I realized I could do it to. It is an old paper dowel from printer paper that came on a roll, some sheet styrene, and a bit of hardboard. Some JB weld and hot glue later, voila: </div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEif0i9R0jBdTNADD119r6-1XPT6xUtEj00c4vl4cHeuv9Lvi4FfhqVPG-Y6CjSGwiz0Smw5eh_fh_cv5cXqNb54NdUyKe8yGnI8GLqqUKhvyv81keBKC4lf6wuNBvZOXBOOcs7c_SOrF9wR/s1600/IMG_0209.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" fba="true" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEif0i9R0jBdTNADD119r6-1XPT6xUtEj00c4vl4cHeuv9Lvi4FfhqVPG-Y6CjSGwiz0Smw5eh_fh_cv5cXqNb54NdUyKe8yGnI8GLqqUKhvyv81keBKC4lf6wuNBvZOXBOOcs7c_SOrF9wR/s400/IMG_0209.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Sniper's Nest, anyone?</td></tr>
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And here they are together.</div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4GX7P4ao6TWU4vngh2CRduTpsQQkSwXM_iS8NJLGCDVqA1KZ23XII5loc3NzYsrcy_UKkLhRQQUvjc8T5Ek8dcX-lfgTX1HXeGJevHttVNNCGCF6Q0I0URXpWZhO9EaMpf4rABVMNHE9S/s1600/IMG_0211.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" fba="true" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4GX7P4ao6TWU4vngh2CRduTpsQQkSwXM_iS8NJLGCDVqA1KZ23XII5loc3NzYsrcy_UKkLhRQQUvjc8T5Ek8dcX-lfgTX1HXeGJevHttVNNCGCF6Q0I0URXpWZhO9EaMpf4rABVMNHE9S/s400/IMG_0211.JPG" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ignore the seasonings. The best light in the house is in my kitchen, strangely.<br />
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So that's it on a rainy day. Hope you enjoy, thanks for coming by, and feel free to comment or give me pointers.Anonymoushttp://www.blogger.com/profile/15574819179307097176noreply@blogger.com14